Monday 6 May 2024

Sisterhood of Steal

One of the things I like about Fallout is that despite retaining lots of 1950s sensibilities and style, the game designers have wisely jettisoned most the discriminatory attitudes of the era regarding race and gender (although there are a number of female characters whose role appears to be 'servicing' men's needs).

Therefore, the bloodthirsty raiders you regularly encounter who want to dismember your corpse and string the remains up from a nearby bridge are just as likely to be women as men.


The same is true of the miniatures in the Raiders Core box from Fallout: Wasteland Warfare. Three of the five miniatures are female, including the leader, a Veteran Raider in salvaged power armour.

I should note that the racial mix is equally diverse, although I've opted to go for Caucasian skin on both of these miniatures as I wanted some contrast on these fairly dark models.


I'm starting to get the hang of painting Raiders now. Pick colours for trousers and top; pick out leather straps in Mournfang Brown; paint all metal in Leadbelcher; wash in Agrax Earth shade; do skin and other details.


I've taken to giving a very light drybrush with Ushabti Bone when I'm doing the bases, just to pick up a few more details and give them a dusty look.

I could arguably spend a lot more time on these miniatures, but the level of detail is good enough that I'm able to get away with a simple approach.


The Veteran Raider was a bit more involved that the Brotherhood of Steel models in Power Armour. The reason is that Raiders living in the wastes are much less likely to have the expertise or equipment to maintain their suits properly, something that's reflected in the reduced effect of Raider Power Armour.

The first step was giving it a coat of a darker metal Leadbelcher again) and a wash with Agrax Earth shade to give it a dirty, almost rusted look.


I then picked out a few panels with Brass Scorpion, washed them again and hit them with some Nihilakh Oxide to creat a corroded effect. I also popped a few patches of Typhus Corrosion which Was drybrushed with Ryza Rust. Finally I gave the whole thing a light drybrush with a brighter silver to hit the edges.

The hair was done pink to imitate the box art (which I presume was done for contrast) and then I added a bit of warpaint to make her a bit more feral.

I'm again pleased with how the Raiders are coming along. I have four of the seven done, but I'm going to take my time with the other three as there's a fair bit of exposed skin which means I'll have to be a bit more careful.

Acquired: 28 
Painted: 252 
Lead Mountain: 831


Sunday 5 May 2024

Wasteland Vermin

As mentioned in my last post, I picked up some Raiders along with my Brotherhood of Steel as part of my post Fallout TV show impulse purchases.

Having actually started playing Fallout 3 (I've not played any of the games before), I've come to realise just how often you run into them, and a few other forms of vermin, as you wander the Wasteland.


Progress has been slower on the Raiders for a couple of reasons. 

Firstly, not only do the models have more to them than the Brotherhood of Steel, but given that they are meant to be somewhat ragtag, thought needs to go into colours to stop them being too uniform.

Secondly, did I mention I've been playing Fallout 3, and I've been quite engrossed in looking inside every desk and locker in Washington, which has an impact on painting time.


As stated previously, Raiders are a ubiquitous threat, popping up all over the place. They also seem to draw their influences from Mad Max (which seems to be the default setting for post-apocalyptic wastelands).

For example, whilst most of the gun toying savages I've slaughtered in game look like they should be worshipping Lord Humungus, the Scavver here seems to be styling himself on Max, with an outfit straight out of Main Force Patrol.


However, the Psycho has the big hair of Beyond the Thunderdome. In fact, the multi-coloured and wackily-styled hair seems to be another trope of grim dark futures, which suggests that even in the worst circumstances, hairdressers will always have a secure future.

I went with a more vibrant hair colour (and the glowing eye lenses) to give a bit of pop to what was otherwise a drab colour palette, and I'm.pleased with the outcome. It suits the crazy vibe of someone who gets hopped up on drugs to go on a murderous rampage (mind you, I shouldn't judge, I'm currently addicted to Med-X, Buffout and Jet).

Bloatflies were the first denizens of the Wasteland I encountered upon leaving the vault (the Radroaches were encountered before leaving), and as I've had this metal fly knocking around in my bits box for a long time, it seemed fitting to add to my own corner of the Fallout universe, particularly as it seems to be pretty much the same model as one of the official resin ones.

I've gone off piste with the paint job, merging the green eyes and black body of different types of Bloatfly, but I like the contrast. It's pinned to the rock, which is actually cork coated in texture paint, from a hole in it's feet, suggesting the fly from larger model.

However, I'm pleased to add the Bloatfly as what I'm short of in my collection are the denizens of the Wasteland. I do have a suitable large substitute for a Radscorpion and some Giant Ants (although these don't have profiles in games), but given that I'm more likely to play Fallout: Wasteland Warfare solo, I'd like more gribblies for the sort of wandering/exploring encounters that make up a lot of the game - a Bloatfly fits this brief perfectly.

Acquired: 28
Painted: 250
Lead Mountain: 833

Sunday 28 April 2024

O' Brother, Where Art Thou?

When I picked up the Fallout: Wasteland Warfare starter set on a Black Friday Deal five years ago, the first model I painted was Aspirant Goddard of the Brotherhood of Steel. 

Sadly, Goddard saw very little table time as he was the only member of the Brotherhood that I owned...

...until now!

Due largely to the impact of the excellent Fallout TV show on Amazon, birthday money came and went rapidly on a couple of boxes of miniatures for the tabletop game.

I picked up the Frontline Knights box and the Raiders Core box to give me two more useable factions, alongside the Survivors and Super Mutants, to offer variety in my games.

The box contains three Knight Patrol (or Blades?) to accompany a Knight, who are all armed with laser rifles and are really characterful sculpts.

Notably, these are resin miniatures that are a real step up in quality from the PVC models in the starter set, and make me feel better about the price tag (although I did also get these at a good discount).

In terms of painting, I did them backwards to how I would usually approach a miniature. I started with the uppermost layers, drybrushing and washing that armour first before filling in and picking out details.

They were remarkably straightforward to do, and in fact the sculpted bases probably took about the same amount of time as the miniatures.

I really like the bases on this range as there's a fun game of, "What the hell is that?" to be played. The broken lamppost on this model really gave me pause.

It also gave me the opportunity to paint something a coppery colour and whack verdigris (or Nihilakh Oxide technical paint) all over it to see how it came out. I'm quite pleased with the outcome.

The Knight himself was even more straightforward than the patrol, which was the reason I began with Goddard five years ago.

Actually, the trickiest part of painting him was getting his armour to match Goddard's, as I'd clearly messed about with different silvers and washes.

Here they are together.

I'm looking forward to getting these guys on the table. I think I might have approaching 500 points of Brotherhood of Steel, although don't quote me.

Here's the Brotherhood assembled together.

However, I'm more likely to engage in some solo games as Fallout: Wasteland Warfare has a really good AI system for solo games and a campaign mode.

You know how I am about campaigns.

Acquired: 28
Painted: 247
Lead Mountain: 836

Monday 22 April 2024

The Scavenger

Have you seen the Fallout TV series on Amazon?

It's good. Even if you've not played the games. This is a hard recommendation to watch it.

Naturally, this has spurred me to paint some miniatures for Fallout: Wasteland Warfare. The only problem being that I don't currently have any unpainted.

What I do have is a handful of 30mm bases that are not only the right size, but also don't have the height of GW bases and so fit well with the Fallout range.

I also have a bitz box and a Lead Mountain to scavenge through; leading to these four...


Basically I had a rummage to see what I had that might conceivably work in the Fallout setting with inspiring howls of outrage about getting it wrong (mainly from Matt and Pete).

The thing is, what I've learned as a relative newcomer to the setting, Fallout has quite a specific look. It shares quite a few post-apocalyptic tropes l, but with a 50's slant, meaning that you can't just include any old Mad Max wannabe.

Also, the guns and other technology are very specific to the setting, ruling out another chunk of models.

However, these four miniatures are me taking a stab at trying to get it vaguely right.


First up is this Grenadier/Mirliton Miniatures Future Savage that I've had for decades, who was clearly designed at the height of the popularity of the Mad Max franchise. I had to replace his blade as his original knife had been removed as he'd been destined for life as a Goliath Juve in Necromunda and was meant to gain a gun.

I'm using him as a Raider (a faction which have more than a touch of the road warrior about them), and as nods to the setting, I've given him blue leggings taken off a vault dweller (or was he originally a vault dweller?) and a Nuka-Cola badge.

Although his mohawk is probably a bit much, and he's probably a little to muscular compared to the miniatures in the range, this works for a potential leader or key henchman in a Raider gang. 

I'm calling him 'Scorpio' due to the symbol on his medallion.


This kid has clear roots in Mad Max and came as a free stretch goal when I backed the 7TV: Apocalypse Kickstarter a few years ago.

There's nothing that rules her out of the setting, except perhaps the pith helmet, but if Super Mutants can wear leather flying helmets, I'm allowing this.

I like her matter of fact stance, and I have a mind to use her as a Scavenger (hence the variety of items I've added to her base) or a Free Tech, as she is actually wearing a tool belt.


This is an attempt to create a specific character, and as such is most likely to be declared wrong, even though I've tried hardest to get her right, using the Wargames Factory female survivors sprue I've had for years.

The character she's based on is called Cait and is a substance abusing put fighter (I think) who can become a companion in Fallout 4.

I've broadly got the outfit, look and equipment right, but it's the details such as the boots and belt that miss the mark. It's not something that bothers me, having no attachment to the character, and I'm just pleased to be able to add a bit more variety to my Survivors faction.


The model I'm least happy with is another Wargames Factory creation. She's not based on anyone in particular, her clothing is a bit too modern, the pose lacks any real dynamism and the shotgun is wrong.

However, nothings so bad that the model is going to jar against the main range, I'm just less happy with her. She's probably best used as a Settler, and as such is not likely to stay on the table long.

All in all I'm happy with how they've turned out. The slightly different scaling of heads (especially on Cait) is noticeable, but only if your looking for it. Also, as a pit fighter you might expect her to be a bit more thick set.

However, I've scratched an itch, added to my models for the setting and killed time whilst waiting for an order of official miniatures to arrive.

Did I not mention that?

Of course there's been an impulse purchase in direct response to watching a TV programme. I'm a slave to pop culture.

Some Raiders and Brotherhood of Steel will be entering the vault under Lead Mountain very soon.

Acquired: 17
Painted: 247
Lead Mountain: 825

Sunday 21 April 2024

The Longbeard's Tale

These seven Dwarfs are certainly not dopey, but do look somewhat grumpy.


I've really been enjoying painting older metal miniatures recently, and so I took the opportunity to continue painting some 1980s Citadel Dwarfs: which include some of the very first miniatures I owned.


The range of Imperial Dwarfs were released in 1987 and I think I must have picked up my first pack of three around that time, making them almost 40 years old.

They are great, dynamically posed sculpts that hold up against modern cad designed miniatures. They just seem to have more life and personality about them.


The blue and white colour scheme is a nod to Wayne England's Dwarf Longbeards, featured in White Dwarf #135, which to my mind have always typified how Warhammer Dwarfs should look.


This mailed chap was actually on display in the history of Warhammer display when I went to Warhammer World last week. I'd painted him the night before.

It's a bit of a reminder that you are getting on in years when your childhood toys feature in what is essentially a museum. It also emphasised that I needed to finally get the rest of them out of the paint queue.


One of the downsides of randomly packed blister packs was that you ended up with duplicates, especially when your only supplier was a model shop that only had a single small rack of GW miniatures available.

I took what I could get.


The duplicate Dwarf came in a pack of Norse Dwarfs that included this berserker and an 'ulfhednar' that I no longer have.

I don't think the Norse Dwarfs are anywhere near as good as the Imperial Dwarfs as the sculpting is not as good. The left side of his face is a bit mushed up and the whole miniature is just a lot less crisp.


This fella is the most venerable of the bunch. He's from the Citadel Dungeon Adventurers box (BDD01), part of a range released in 1985 to accompany Advanced Dungeons & Dragons. The box featured one of each type of character you could play and name on his tab is 'Dwarf'.

He was one of six miniatures I think my brother was given before I was collecting, and so is probably one of the very Citadel Miniatures I ever set eyes on.


He's great.

Packed full of detail and character, perfectly encapsulating the stereotypical Dwarf D&D character. At some point I'll use him as my PC mini.


The final one of the bunch is the youngest. He's a Marauder Miniatures Giant Slayer released in the early nineties. As such there's a slightly different look to him.

I used to drool over the Marauder army deals that featured in White Dwarf, but I was never able to afford them. However, I believe the metal Trollslayers GW are re-releasing for Warhammer: The Old World are from this same range, and do he might end up with some friends.

I'm not sure if this is going to turn into an army. I do have a few equally old plastic Dwarfs to add, but nowhere near enough to make anything that could be described as an army. However, I am really enjoying painting them so this might be something I add to...slowly.


In other news, it's my birthday.

I think I mentioned in the last post that I took the opportunity whilst at Warhammer World to pick up reprinted copies of the two Realms of Chaos books that I foolishly sold some years ago (although, technically I've made a profit on the exchange).

I also picked up six Questing Knights, and the Green Knight for my Bretonnians as birthday presents as I'm really enjoying painting metal and they are great miniatures. However, this does mean I've technically made no progress.

Finally, it's not a present, but Matt has kindly printed out my V Shuttlecraft from the 7TV 80s Kickstarter, but this acquisition is cancelled out by me giving the Stormcast wizard I had from the first issue of Stormbringer magazine to the Cheapling to encourage her new interest in painting.

It's in her Lead Molehill now.

Acquired: 17
Painted: 243
Lead Mountain: 829

Saturday 13 April 2024

The Pilgrimage

Not a painting or gaming post, just a few pictures from my recent visit to Warhammer World, somewhere I've not actually been to in over ten years.


The last time I went there was just the gaming hall, Bugman's Bar and the shop. It was interesting to see that the gaming hall was about half the size, Bugman's actually had plenty of space and you couldn't get anywhere without going through the shop twice


There's some subtext to unravel about the development of Games Workshop in those changes, but I'll leave that for your consideration.

On top of this was the exhibition, which, if you were unsure, is well worth a visit. The opening section covers the development of their games and settings and features a number of classic miniatures.


It's a bit weird seeing models that are still in my painting queue in what is essentially a museum. There's subtext in that too.


It was a shame there wasn't more of their older ranges on display, I feel they could have done some interesting demonstration of the development of things like Terminator armour or a close up look at how sculpting has changed.

But maybe the museum aspect isn't what they were going for.


Having said that, this section included classic dioramas that I remember seeing in several publications, such a this piece by John Blanche, which I thing was in the 3rd edition Warhammer Fantasy Battle rulebook.


Or this one inspired by Warhammer Quest. There was actually much more to it but it was quite hard to photograph in a way that captured the way it was put together on different levels.


What was very noticeable with these older dioramas, particularly with what came later, was how small they were, despite looming so large in my memories.


For example, this classic piece by Mike McVey based on art from the Realms of Chaos: The Lost And The Damned, which is (I think) the only representation of the Emperor in miniature to appear in the pages of of White Dwarf.

It's about the size of a shoebox.


In contrast there's the newest diorama in the exhibition is this massive scene done to coincide with the launch of Warhammer: The Old World, which is essentially the Battle of the Pelennor Fields but in a desert, with Tomb Kings and Bretonnians taking the parts of the forces of Mordor, Gondor and Rohan.


The diorama was packed with detail, such as these Tomb Scorpions and Necropolis Knights (or are they the other ones?) emerging in a market square within the city.


On the subject of Tolkien inspired wargaming, it was reassuring that the fantasy area of the exhibition had a healthy amount of Lord of the Rings miniatures and dioramas on display.


As I was accompanied by Mrs Cheaphammer and the Cheapling, these scenes were a great access point for them to see things they could relate to and make sense of more easily, especially when surrounded by Age of Sigmar displays which I have only the most tenuous and out of date grasp of.


In a real turn up for the books, this particular scene from the Shire evoked some interest from Mrs Cheaphammer in making some similar terrain.

She's never that keen on the violence inherent in this hobby, although she was impressed with the dynamism of the newer Age of Sigmar sculpts.


We didn't spend too long on the Age of Sigmar displays, although they are impressive. I was able to handily explain the four Chaos gods in terms that the family understood with visual references: disease and despair; change and magic; pleasure and sauciness; ANGRY!

The Cheapling showed some affinity towards Nurgle, although this was more than likely related to the massive Nurgling plushie in reception.


I'd suggest that the exhibition at Warhammer World is a really good place to explain certain aspects of the hobby without having to go into boring detail.

For example, in the 40k section, Mrs Cheaphammer spotting that "those red ones are like yours" allowed me to quickly explain that Space Marines come in a variety of colours which allow players to paint them how they choose.

I'm fact, in one corner there is what amounts to a Dulux colour chart made up of different chapters.


I'm terms of setting, scenes like this provide a neat shorthand to convey to overwhelming totalitarian nature of the Imperium and will potentially offer context in future exchanges.

I was at one point asked what 'lore' was and I explained that it's what people who take this all too seriously call backstory, what used to be referred to as 'fluff'.


The Horus Heresy sections being placed next to the 40k displays helped explain why I needed two apparently similar armies and what the difference was, and also allowed me show how much of a reasonable person I am by having 'red ones' in both settings and being able to use some of them in both.


Perhaps the best outcome of the tournament was the fact that, at least for the GW aspects of my hobby, I was able to clarify which game was which along with why and how they were different.

Finally there was the offensively large Battle of Angelus display. At which point I opted to point out that, no, I don't have 'a lot' of models...in context.

After leaving the exhibition we obviously stopped by the shop, it's my birthday next week and so purchases were made; more on that when I actually get my hands on them.

Also, the Cheapling and I spent a while painting together and potentially piqued her interest in the hobby (albeit in Age of Sigmar) in a way I've never been able to. The staff throughout the venue are excellent, especially the guy who was overseeing the painting area (although the brushes were atrocious), and they really made everything welcoming and accessible to people who weren't already immersed on the hobby.

If you have more than a passing interest in GW stuff, I'd highly recommend going to Warhammer World, especially if you haven't been recently. I was really pleasantly surprised and even without gaming, there was enough there to fill an afternoon.

Also, the food's pretty good too.