Saturday, 2 January 2021

Welcome to Masserschloss

Being able to reconnect with my roleplaying buddies (old friends, very old friends in Grandad's case) was one of the brightest points of 2020.

What follows is the continuing account of our four heroes leaving the Empire and seeking their fortunes in the Border Princes.

Atop the rise, looking down into the valley, five figures, along with three horses, were silhouetted against the grey sky. Below them unfolded a view of a lush valley, quite unlike the hard and barren lands they had been travelling through. Nestled in the valley, astride a river, stood a walled town. Their goal. Their destination. Masserschloss.

For each of the travellers Masserschloss represented something different but important. What's more, for all of them, the town represented a chance to stop. Pause their journey, sleep under a roof and enjoy a few comforts, at least for a little while.

Sat up on his black mare, Heinz Castel surveyed the small town below. It wasn't exactly Talabheim, but did look like it could offer a few luxuries and diversions. Heinz smiled. He wasn't made for the open road, and soaking nights huddled under blankets.

Also mounted was Wolfgang Braun. As neither the Dwarf or the zealot had shown any interest in making use of the horses they'd gained from the altercation with the Outriders, Wolfgang had helped himself to the piebald gelding. Despite working with horses all his life, he'd never actually owned one (if taking a horse from a man you'd killed counted as 'owning' it). For Wolfgang, the town presented the first real chance to find news of his family since leaving the Empire.

Resolutely stood alongside them, Rudiger Reich had refused the offer of the third horse. He had impatiently explained that his calling was to follow in the 'footsteps' of Sigmar, and he couldn't very well do that from the back of a horse. Rudiger saw Masserschloss as a place where he could spread the holy word, and perhaps begin the process of building a new, uncorrupted Empire. He would be alert for signs from Sigmar to show him the path.

Nobody had thought to even bother offering a horse to Garil. He didn't care. He was a Dwarf, and Dwarfs stay close to ground. For Garil, Masserchloss was likely to be the place where he said farewell to his companions. His destiny, and a confrontation with his cousin Barak, lay far to the east in the World's Edge Mountains. It was a dangerous road with little to offer his companions at its end.

The final and newest member of the party was Detlef. For him, Masserschloss was home. It was also where he would have to bring news of the death of his friend and partner Karl to the man's wife, Marie. He would also deliver the body of Karl, currently unceremoniously strapped across the back of the third horse, for burial. It was not the homecoming he hadwanted.

***

The journey down towards the town allowed those unfamiliar with it to take in details they had missed from the ridge.

On either side of the river that ran through the valley basin, the lush green land was dotted with small farmsteads. Small boats bobbed on the water. Not the large trade barges and pleasure craft so familiar on the Reik or Talabec, but fishing boats, most likely.

The town itself was situated on the western side of the river. An old stone wall surrounded it. Although nothing like the walls if the great city states of the Empire, it was clearly enough of an obstacle to deter all but the most numerous warbands of greenskins.

On the eastern side of the river, connected to the town by a single stone bridge, a weathered old castle sat atop a rocky bluff. It reminded Heinz of the family seats of some of the more rural noble families of Talabecland, built primarily for defence against the wild rather than comfort.

*** 

The gates of Masserschloss loomed ahead. Traffic in the form of traders and farmers bringing their wares to market moved along the road with them.

The gates themselves were heavy, wooden and about fifteen feet high. In front of them were arrayed what could only be assumed to be a group of guards. They wore no discernible uniform, save for red sashes bound about their waists. Their weaponry was a varied collection marked only by a distinct lack of uniformity. These were clearly sellswords, like the Outriders, aligned to Dieter von Masserschloss purely for the coin.

Wolfgang was troubled by the number of guards on gate duty. It would surely be a job for only a handful of men in the Empire, but here there were more than a dozen. Even in the event of an attack, it would not make sense to have men outside the walls. The guards looked like they had been deployed for trouble. Was this a welcoming party? Had news of the incident on the road somehow reached Masserschloss?

Wolfgang's fears were allayed when he realised that most of the guards were not actually watching the road. Their eyes were drawn off towards the river where a small shanty town huddled against the city walls. Tents and lean-tos were clustered together indiscriminately, and drawn, pale faces stared out towards the road. As they drew nearer, a distinct smell assaulted Wolfgang's nostrils, clearly emanating from the encampment.

A few disheveled figures broke away from the camp and headed towards the road. The Nordlander now understood why the guards were there. A group of the armed men intercepted the poor folk from the camp and ushered them away from the travellers. Dieter clearly didn't want trade affected by beggars.

Rudiger's attention was also fixed on the camp, but for different reasons. He'd caught sight of a ragged pennant fluttering in the breeze. It bore the unmistakable sign of the twin-tailed comet. The mark of Sigmar. Looking closer, Rudiger saw that several tents had scraps of parchment pinned to them; were they prayers? Were these desperate folk also refugees from the Empire? The faithful of Sigmar in need of support and guidance?

Rudiger felt his soul fill with purpose. This was clearly a test from his lord and he resolved to help these folk escape their plight as soon as he was able.

*** 

Passing in to Masserschloss proved no obstacle to those who could pay. The taxes on the gate also gave a reason why the destitute folk were trapped outside. Detlef explained why the group were carrying a dead man, and then guided the group through the streets to their sombre destination.

The town of Masserschloss struck the Imperial travellers as odd. The buildings were constructed of hardened earth and not brick, and the roofs were thatched, not tiled. In fact, very few of the buildings were more than a single storey. The streets weren't paved or cobbled, and mud made it heavy going underfoot. Everything looked like a poor village of the north, but crowded and packed together.

Detlef guided them through the streets to a small house that looked exactly like all the others. He asked the group to wait whilst he broke the sad news to Karl's widow and then walked up and knocked sombrely on the door.

The group watched as the door opened to reveal a young woman with brown hair. She spoke quietly with Detlef and then a looked of tragic horror filled her gentle features. She began to cry. Detlef consoled and calmed her before ushering his companions over.

"These are the men that saved my life and helped me bring Karl home to you," said Detlef gently.

"You have our sincere condolences my good woman," began Garil in a surprisingly warm tone, "I am grieved that we should make your acquaintance in such tragic circumstances."

"I myself am saddened that we were unable to smite the perpetrators of this foul act and bring you vengeance," added Rudiger in what he clearly thought was the righteous way to console the grieving.

"I can only thank you for what you have done," said the woman through her tears, "my name is Marie. I have no means to offer you proper thanks, but whilst you are in Masserschloss, if there is anything I can do to aid you, you need only ask."

"That is true for me also," added Detlef, "my debt to you is large, and not one I shall forget "

Carefully, Karl's body was taken down from the horse and carried into Marie's humble home with reverence.

*** 

After taking leave of Detlef and Marie, the travellers wandered through the streets. Detlef had told them the the best inn in town was the Renegade Crown, which stood by the bridge to the castle.

"Should we not look for somewhere more affordable?" asked Garil, "What money we have is going to need to last."

Heinz snorted, "That's not an option. We now have three horses to find stabling for, and after our travels, I would like to spend at least one night in an establishment of quality, before returning to the life of a vagrant."

"He's got a point about the stabling," commented Wolfgang, "but that's going to make it even more expensive."

"I have no need of horses, or the soft comforts of excess," muttered Rudiger, "a common room in a tavern will serve me well."

"I'm not staying in a shithole," spat Heinz, "I want to wash. And my horse is going in stable. I have standards. You can suit yourselves."

"Hold on there, lad," said Garil, gesturing for tempers to calm, "maybe we can compromise? Heinz, you want to stay in this good inn, which I understand, but it's going to be pricey, especially with three horses.

'Well, it seems that neither Rudi nor myself have much interest in riding a horse, although I see young Wolfgang has become attached to that patchwork animal.

'What do you say to us selling this third beast? That will cut our costs and also put some more money in our pockets, allowing us a little bit of comfort."

"I have no need of comfort," stated Rudiger, proudly.

Garil smiled, "aye, we know that. But it's best lodge together in a strange town."

"That seems sensible," admitted Heinz, "although I know little of horse trading. Or any trading, for that matter."

"I could deal with that," put in Wolfgang, "by my reckoning, we could make a tidy sum."

"That's settled then," said Garil with a smile.

Heinz offered to take the remaining horses to the inn to get them stables and secure a room whilst the others set about trying to sell the third. Garil was left awkwardly holding the reins whilst Wolfgang and Rudiger asked around for potential buyers.

Wolfgang, naturally, went looking for blacksmiths, and found one who said he might be able to find a good buyer inside a week. Rudiger, meanwhile, was pointed towards the market square. Travelling merchants were likely to be able to make use of extra horseflesh.

Not wanting, to have to wait around, the three decided to try their luck at the market and before long found a merchant called Ranulf. 

After having the animal inspected by his muleskinner, the merchant sucked his teeth.

"It's not a great animal, what were you hoping to get for it?"

"Well...erm...eighty crowns?" offered Wolfgang, taken aback that he was talking about a sum of money that he would never normally see in a year's work.

"Eighty? For this nag?" laughed Ranulf, "don't be ridiculous. He's not worth more than sixty."

Wolfgang held his nerve. Sixty crowns. Sixty. He wanted to bite the man's hand off. He paused, swallowed hard and countered, "well, I suppose I could go to seventy."

The merchant also paused and theatrically stroked his beard, musing, "seventy? I can do seventy, if..." he paused, "if the saddle,  tack and harness are thrown in, along with that dangerous looking crossbow strapped to the saddle."

Wolfgang almost choked. He'd presumed he was offering all the tack in with the horse, and had quite forgotten about the crossbow. He realised that he was about to be swindled, but he didn't care. Seventy crowns would keep the four of them going for a while and his share would mean that he wouldn't have to worry about money whilst he searched for news of his family.

"Done."

The merchant smiled a predatory smile, shook Wolfgang's hand and indicated for one of his men to hand over the money.

*** 

The Renegade Crown was indeed a good inn. One of the few two storey buildings in the town, it boasted stables and private rooms and looked for all the world like a coaching inn from the Empire. However, the decor was am eclectic mix of different cultures and odd to imperial eyes.

Heinz had secured a room for the four of them and also arranged for baths to be drawn up. He himself was looking refreshed after having washed and changed into distinctly better quality garments.

In their room, Garil, Wolfgang and Rudiger peeled off their stained and torn travelling gear and lowered themselves into the three copper tubs that were steaming in the centre of the room. The tiredness and aches melted away as they genuinely relaxed for the first time in a long time.

They dressed in the fresher but still humble clothes that they had taken from the waggon on the road and made their way down to the common room, where Heinz had ordered food.

It was strange to be in such a crowded place after so long on the road, and Rudiger seemed resentful of the comfort and warmth. Something was playing on his mind and sat glowering at the table and was avoided by everybody in the place.

Heinz meanwhile, was off talking and gambling with merchants and travellers. He seemed perfectly at home in this environment and laughed heartily in convivial company.

Wolfgang felt concerned about his friend Rudiger. Although he wanted to relax, he knew that the zealot was troubled. He'd seen this mood before and knew that Rudiger could easily be angered. Wolfgang resolved to stay at the table with him to avoid any unpleasantness developing.

Glancing about the room, Garil's eyes set on two Dwarfs by the fire. One was was a young Dwarf with plaited blonde beard, in the fashion of Zhufbar. The other was a grey haired longbeard, clearly worthy of respect and full of tales and experience.

His friends were stout folk, but it had been a long time since Garil had enjoyed the company of fellow Dwarfs. Taking a swig of his ale, Garil approached the two Dwarfs.

"Good evening," said Garil, bowing his head," Garil Ragnarsson at your service. May I join your esteemed company, share an ale and swap a tale or two?" Garil savoured the syllables of the Khazalid tongue as they flowed across his tongue.

The two dwarfs rose and similarly bowed their heads to Garil. The older dwarf spoke first, as was right and proper.

"It is pleasing to find proper manners still exist in the world. I am Harkon Thunderstone and this is my son Dorwin, at your service. Please sit, we would be honoured at you company."

The dwarfs talked seriously about their travels in the Border Princes and enquired of Garil's time in the Empire, nodding gravely at his accounts of the Storm of Chaos. Garil asked of affairs in the World's Edge Mountains and was pleased to hear that everything was much as it always had been. He was feeling like a true dwarf for the first time in years.

"Tell me," said Harkon, "you said your family name is Ragnarsson. Does that mean that you are kin to Barik Ragnarsson at Goldstone just to the south of here?"

Garil's blood froze. To hear the name of his cousin, his enemy, was one thing. But to hear that he was so close to the one who dishonoured him, filled him with vengeful fury.

"Yes, indeed," said Garil through a tight smile, trying to keep his true feelings from his face, "but I have not seen him in many years. How fares my cousin?"

"Very well," responded Harkon, appearing not to notice Garil's change of mood, but Dorwin's eyebrow raised slightly, "I do not know what possessed him to name a silver mine 'Goldstone', but he enjoys a good relationship with Dhouda, the ruler of that land and is building a strong foundation for his descendants. I assume to intend to see him soon?"

Garil's thoughts raced. Barik was within his reach sooner than he expected. He hadn't yet considered how he was going to redeem his name, but he had thought often of confronting his cousin in his years of exile.

"Oh yes. I fully intend to pay my cousin the respect he deserves."

At that moment, the door flew open and a man rushed in. His face was bright red, he'd clearly run from  somewhere, and there was wild eyed look to him.

"We're at war!"

***

The inn erupted with questions and shouting. From what the travellers could work out, the Prince of Masserschloss, Dieter, had despatched his eldest son with some men to deal with some cross border raiding to the south by someone called 'Dhouda'. They assumed this must be a neighbouring prince.

The boy, Hans, had overstretched himself and engaged in a full skirmish that had gon against him and the boy had been killed. Dieter was now mobilising for a full scale attack on Dhouda, something that princes didn't usually do, as it meant stripping their holdings of necessary protection.

The inn was alive with activity as merchants tried to determine how this turn of events would affect their business. Some were making plans to leave on the morning, whilst other were trying to make deals that would allow them to make a quick profit. Harkon and Derwin made their excuses to Garil as they planned to head east in the morning and needed to make preparations.

Garil, Rudiger, Wolfgang and Heinz were back at their table, as the commotion rumbled around them.

"I don't see how this affects us," said Heinz.

Wolfgang frowned, "well you wouldn't, my family could be caught in this. You haven't seen what war can do."

"But you don't know where they are, so there's no point worrying," retorted the nobleman.

Garil was silent, considering everything he'd heard that evening.

"It's not my business," muttered Rudiger, "the petty squabbles of princlings are nothing to the will of Sigmar. I have been shown my path and know what I must do."

The others looked at Rudiger. Hey knew that he was not one for empty promises and knew that what he had decided could have a significant effect on each of them.

"There are good Sigmarites living the life of beggars here. They have been carried here by the tides of one war, and now another threatens to swallow them. I intend to aid and protect them."

"What?" snorted Heinz, "you're going to adopt yet another stragglers of beggars? We've only just got rid of the last lot. You don't expect me to help you do you?"

"Heinz, I expect you to do whatever you wish. I have no hold over you. But your aid would be welcome."

"Well, I'll help," put in Wolfgang, "Heinz is right. Without knowing where they are, I can't help my family. However, I can help these people in their stead, and maybe folk who have come from the Empire might be able to give me news."

"I applaud your zeal, Rudi," said Garil, "but I must consider my own destiny. My intention had been to go east. That has now changed, but we still might be parted. I need to sleep on it."

Heinz was defiant, "well, I'm not getting involved in a mercy mission. Take a look at what's going on around you. This is a time of opportunity."

As the four headed back to their rooms, they each considered that their companionship might be coming to an end.

***

The following morning, Rudiger and Wolfgang were up early, and set off to the market to purchase food to bring to the encampment outside the walls.

Garil ate his breakfast alone and then went for a walk through the bustling streets. From what he'd heard, the war would be with Dhouda, to the south, who Barik was allied with. Joining Dieter's forces would not only be honourable, as the man sought vengeance for his son, it might also bring him into direct conflict with his cousin. On the other hand, he could not imagine Rudiger, Wolfgang or Heinz coming with him. He be facing Barik without allies.

So be it.

Heinz slept in, and the others had gone before he woke. He'd resolved to set off to market to sell some of his acquisitions from his travels before looking for a way he could make himself useful and turn current events to his advantage.

***

Gaunt faces gazed at Rudiger and Wolfgang as they hauled several sacks into the centre of the encampment outside the walls. They had spent a good sum of money on bread, meat and vegetables. It wasn't the best standard, but it was what they could manage with folk buying up what they could. Wolfgang was pretty sure that the homeless folk wouldn't complain.

The gate guards had looked at Rudiger incredulously when he explained why they were taking sacks of food out on foot. As ever, the zealot had been a convincing talker and the guards had waved them through.

Now Wolfgang could sense the suspicion in the camp around him. These people had little cause to trust strangers, and clearly feared what the presence off the two men bearing sacks could mean.

"Here will do," Rudiger stated and set his sack down. Wolfgang did the same as the Middenlander began to speak.

"Good people. Children of Sigmar. You have been I'll treated by fate and those who should have cared for you.

The failure of the lords of the north to withstand the oncoming storm drove you out of your homes. The lack of compassion of the lords of the south pushed you to quit the Empire. And here, in the shadow of Masserschloss, you have found a hard welcome.

These are times that are sent to test us brothers. Those, like yourselves, who have lost everything are having your faith tested. But I can see from the pendants and icons you still raise, that your faith has not been found wanting.

For those like myself, to whom fate has been kinder, times like these present a different test. One of character. Do I give up what little I have to help those in need? Or do I turn my back and seek only to save myself?"

Wolfgang looked about him. He could see that Rudiger's oratory had caught the attention of a good number of the poor folk. They were still wary, but the clearly wondered where this preacher was going with his speech.

"I choose not to turn my back. I choose not to give up on the pitiable. And I choose not to think only of myself.

I bring you a sign that your faith has been rewarded. A sign that Sigmar has not forsaken you. A sign that Sigmar will never forsake you!

Come, eat. We have brought food enough for all, if all take only what they need."

With that, Rudiger reached into one of the sacks and held aloft the first item he grabbed. A turnip.

It was an odd image, the wild eyed preacher with a root vegetable in his hand, and in another place, Wolfgang was sure the sight would have drawn jeers and laughter. However, these people were desperate, and they understood that these two men had brought food. And yet they didn't move, there was still suspicion in the air.

Wolfgang took a small loaf out of another sack and held it out to a small girl who had edged closer.

"Here you are. It's for you. A gift."

The girl tentatively took a step forward. Her trembling fingers reached out. She looked uncertainly into Wolfgang's eyes and saw only generosity. He smiled and nodded and the girl suddenly grabbed the loaf and sank her teeth into the stale bread.

This seemed to break the spell of suspicion. Wolfgang and Rudiger immediately found themselves surrounded by a heaving mass of people. However, rather than scrabbling only for themselves, something in Rudiger's words had struck a chord. People took only enough for themselves or their loved ones, and passed food to others behind them. Rudiger smiled with satisfaction, whilst Wolfgang looked on mystified at this collective lack of selfishness.

As the crowd started to break up to sit and devour the gift of food they had received, Wolfgang saw a couple of the town guards sauntering through the camp. They stopped a few yards away and then one of them, a man dressed in worn leather armour with a scar running down his cheek began to speak.

"Now that you've eaten something. How do you fancy more? Prince Dieter is looking for recruits. You'll get food and lodging better than what you've got now. Who's with me?"

Wolfgang suppressed a laugh as nobody even looked up. Even so, rage at the audacity of this request built in him.

"You seriously believe people who you've left to starve will fight for your prince?" snapped Wolfgang.

"What's it to you?" retorted the guard, "these people need food, Dieter needs bodies."

"You have a lot to learn about people. They won't just fight and die for a full belly. They need loyalty if you want them to stand." Wolfgang, turned his back on the guard and went back to giving out the last of the scraps from the sacks.

"He's right," Wolfgang heard Rudiger say, "people won't fight for just anybody, as you can see."

"Well, we'll see about that if I come back when they're hungry again," sneered the guard. "Then we'll see if they're willing to fight the Breton witch.

"What if I have a better offer?" said Ridiger calmly.

Wolfgang turned to look at his companion. Something had shifted in his tone and that familiar fire was in his eyes. He dreaded the next words that would come out of his friend's mouth.

"What if we fight this witch together? As one? Rather than a handful of hungry recruits, if he'll feed them, we'll give your Dieter a entire company of men."

The look on the guards face was priceless, but Wolfgang was horrified. Did Rudiger have any idea what he'd just let them in for?

Friday, 1 January 2021

In The Black

I often struggle with motivation when I'm painting rank and file miniatures, and so the last unit of Blood Angels turned into a bit of a chore.

However, I'm in more enjoyable territory, first with the Librarian and now thus guy...


A Chaplain to accompany my Death Company into battle.

The more observant of you may now be thinking that I already have a Chaplain with a jump pack. However, Pete kindly gave me this guy and he's a much better model than my previous kitbashed one.


He's quite an old sculpt (1993) and the chunkyness of the model really took me back and highlighted just how much miniature production production has come on. However there's a certain impressive quality to the sheer weight of this little guy.


I did him with Black Templar contrast paint and it really brought home how much this range of paints was clearly designed for Space Marines. It's so easy.


Given its age there was understanably some damage to the crozius (the weapon thing) and so that needed removing and attaching (although I think I've done it backwards). I've also given him a jump pack because he needs to keep up with the Death Company, who have them, and I have a mind to use him as the named character Lemartes, who also has one.


One slight irritation is that I went to the effort of putting a transfer on his left shoulder pad before checking whether the jump pack would cover the whole thing up.

At least I know it's there.

I'm going to approach my remaining Blood Angels as individual characters so that I can enjoy painting them, so you can expect them to keep popping up in the next few of posts.

And so we're off on the 2021 count and straight into the black (hence the post title, get it?):

Acquired: 0
Painted: 1

Thursday, 31 December 2020

So, how was your year?

I'm doing a review of the year, and, yes, there's an elephant in the room.

However, this is a wargaming blog, therefore I'm going to do my best to ignore the big grey viral bastard.


January

Ironically, 2020 began in a post-apocalyptic vein. With me travelling to Board in Brum for a 7TV day where I won best opponent despite taking a filthy broken cast of zombies.

I also painted my Fallout: Wasteland Warfare miniatures.


February

I prematurely believed I'd finished off my Soviets. This of course will never be true.


March

Looking back, the beginning of 2020 seems so structured and organised. I played a couple of games of Dropzone against Pete, I also apparently finished off my Fallschirmjager.

I've since found another sprue of miniatures...which sort of sums up how 2020 developed.


April

I curiously found myself with extra time on my hands and so painted my entire backlog of Masters of the Universe miniatures.


I also watched both the Lord of the Rings and Hobbit trilogies, listened to Andy Serkis read the Hobbit for charity and paint a crapload of MESBG miniatures.


May

I continued to plough through my Lord of the Rings miniatures, completing both forces for the first scenario in the War in Rohan book...that I still haven't played.


June

Real life started to demand that I do stuff, and so my output dropped. However I worked through my Kitbash Kickstarter for Pulp City.


July

Things started to open up, and I actually managed to get some games in against Matt and his new Japanese army for Bolt Action. I found machine guns to very useful for ensuring social distancing.


August

With the release of the Indomitus box filling the internet, I was tempted towards 40k for the first time in a decade. Fortunately, my valiant Blood Angels came out of retirement to protect me from buying tons of things I didn't really want.


September

As well as continuing to repaint my Blood Angels, I actually managed to get a game against Pete where I failed miserably to defend the approaches to Stalingrad.


October

My painting turned back to Saturday morning cartoons, as I painted up the Thundercats and their Mutant enemies.


November

It turns out that my lockdown goto project is He-Man. I'd recieved more, so I painted more.


December

In a bid to get my painting numbers up I painted a battle group of Scourge for Dropzone Commander before returning to the Blood Angel's.


So with the year coming to a close, let's take a look at my painting tally.

Acquired: 206
Painted: 303

My hobby resolution last year was to make inroads into my lead mountain, and so I'm calling that a win, despite Leon's best efforts to derail me by 'kindly' sending me free stuff.

My broad goal was also to finish off projects, and I've definitely done that to an extent, with Fallout, the Soviets, the Fallschirmjager, Masters of the Universe and Lord of the Rings all reaching a point where I can add things at my leisure.

However, despite this success, this year I'm going to go back to more specific resolutions as I've missed them.

1. Paint more than I acquire


Yes, that's Lead Mountain in Colorado again.

This has gone well with me 
reducing my pile by 100 miniatures. I've also cancelled my subscription to Wargames Illustrated and so the influx of unwanted plastic should slow down. On top of that I've rationalised my future projects to prevent things getting out of hand and I've got more plans to further reduce my unwanted pile as storage space is really becoming an issue.

2. Play the games I've been planning


This one sort of depends on wider world issues, but I want to get my War in Rohan campaign started (and begin the Quest of the Ringbearer that I got for Christmas), Pete and I have Dropzone and Stalingrad campaigns to return to, and I want to take some of the casts I painted last year to 7TV events so that I have an excuse to buy more 7TV casts when Karl of Crooked Dice sends out his tempting tendrils.

3. Experiment more with solo gaming


This is probably one for the first half of the year. This is the something I did struggle to do this year, despite actually writing a set of solo rules for 7TV that are available for free download on the Crooked Dice website. I only managed to finish off my Breakout campaign for Super Mission Force. However, I do have lots of games (Walking Dead, Rangers of Shadow Deep, Descent, Fallout) that lend themselves to solo play that should keep me occupied until...well...

On a personal note, 2020 has been an odd year with some extremely low points that actually had very little to do with Covid 19. I've actually been extremely fortunate to not be in an industry too adversely affected, beyond trying to apply the government's crystal clear, totally consistent and realistic plans...

On the up side, I've reconnected with my old roleplaying buddies via technology and we've now got two campaigns on the go, and this hobby is one that has a strong online presence, which has provided my with plenty of opportunities to escape when I needed them.

I know this may sound like the sort of platitude that gets said every year, but this time I really mean it.

I genuinely hope you and your loved ones have a safe, prosperous and happier 2021.

Wednesday, 30 December 2020

Shhhhh!

Why 'shhhh'?

Because I've painted librarian (space wizard) for my Blood Angels.


Also, because I don't want to hear that the model is actually a captain, doesn't have a psychic hood, has the wrong iconography and so forth.

He's a librarian. Deal with it.

I think I originally painted him as a librarian because when I first played 40k captains were a bit lacklustre. This is apparently no longer the case, but I didn't fancy stripping him to start again.


The model is the last of the repaints for my army (barring some veterans that need doing from scratch), and actually took very little work, mainly just sprucing up the gold and red and adding a couple of washes and transfers.

The transfers were a bit awkward, because I had to cut them to match where the cloak exposed, which made things small and fiddly.


The only notable change was using Nihilakh Oxide over white on the sword to make it more obviously a force weapon.

It's the first time I've used this technical paint and I think I'll prefer it to Hexwraith Flame for ethereal/ghostly stuff.

On the subject of the ethereal and ghostly, here's the librarian looking spooky on the edge of some eldritch portal...or a lamp.


Only one painted, but christmas only delivered a single new model, a T-34/76 for my WW2 Soviets (although I did get some excellent new board games). I also recieved another MotU miniature in the post.

Assuming I don't get a load of miniatures thrown over my fence today, it looks like I'll have smashed my target for the year.

Acquired: 206
Painted: 303

I'll be back tomorrow for my customary review of the year and  resolutions for next year.

Thursday, 24 December 2020

In The Red

There haven't been any painting updates for the last couple of weeks because I've been chugging through the last repainted unit for my Blood Angel's and I've been less than motivated.

Anyway, they are done.


A second tactical squad. This time armed for close assault of infantry rather than holding ground or tackling armour.

 
The sergeant (although the model might actually be something else) packs a power sword and a plasma pistol.


The flamer guy should get round that perpetual issue of needing to roll to hit - which is apparently quite good in overwatch.


All but one of the Marines in this squad are actually metal miniatures. These three are the same metal miniature.


I ran out of bolters when assembling this squad. In fact, several of the bolters are carved off the snap-together marines from the Assault on Black Reach starter set.


This squad will probably be put in the Rhino for getting forwards into the enemy. Unless that's not a good plan. It seems like a good plan, but until actually play a game of 40k, I won't know.

Despite getting these 10 finished, I've actually had a run of things I ordered arrive over the last couple of weeks meaning that I've gained another 15 miniatures.

Acquired: 204
Painted: 302

I should still have enough of a buffer to cope with Christmas acquisitions, but who knows?

Anyway, I hope tomorrow's reduced celebrations bring you everything you want.

Happy Cristmas!

Friday, 18 December 2020

The Long And Winding Road

This is the third installment of our Warhammer Fantasy Roleplay campaign set in the Border Princes. Our heroes: Wolfgang Braun of Nordland; Garil Ragnarsson the Dwarf; Rudiger Reich a devout of Sigmar; and Heinz Castel a nobleman, strangely reluctant to share his background, have travelled over Black Fire Pass to the Border Princes to start a new life. They had travelled with a caravan of refugees from the war and faced many perils, most significantly an attack by Beastmen of the forest. Ultimately they'd parted company with the others, who had decided to seek a place to settle in a mining village called Sweetwater. Our heroes have chosen to seek their fortunes in the town of Masserschloss, the seat of power of a local prince, called Dieter.

This session actually happened several weeks ago, and o my memory is a bit hazy, hence the lack of detail at certain points.

The four travellers watched their erstwhile companions disappear up the track towards Sweetwater. Or at least where they believed the mining town to be. Despite losing the safety of numbers, a strange lightness filled each of their hearts.

Wolfgang Braun felt a sense of pride that he had, in a small way, contributed to the safety of those simple folk. He wished he could have done more. Nevertheless, given the dangers they had faced in the forest, Wolfgang knew he had done all that was in his power to protect the vulnerable. Perhaps he was indeed up to the task of finding and protecting what was left of his family.

Garil Ragnarsson’s relief was much more pragmatic. The caravan had made a very big, very slow and very tempting target. The journeys of his younger days had taught him that these lands were unforgiving. At least the four of them now had the option of being able to avoid threats too large to fight. Perhaps not even drawing unwelcome attention at all.

Rudiger Reich felt liberated. He had wrestled with which path he should follow. Should he protect the people of Sigmar, or follow in his footsteps? Now he knew. He would stride into this wild and untamed land, and bring it into Sigmar’s light. Those loyal folk would someday flock back to his banner when the new Empire was born.

Heinz Castel was just glad to be rid of the tedious peasants.

***

Turning south, the four companions had a spring in their step and now made good time. Spirits lifted further as the volcano grew closer, but was now to the west of them. Occasionally they passed small trader caravans that hurried northwards without stopping to encounter the armed travellers, perhaps fearing they were bandits.

At one point, on the side of the road they came across a small shrine to Sigmar.  It was nothing more than a one-foot-thick wooden wall with a small roof over it, with a wooden carving of Sigmar protruding from the wall.  A handful of scraps of parchment bearing prayers were tacked to the wall and various offerings lie at the foot of the shrine: fresh cut grain, flowers, a woven cord bracelet, a wooden carving of a boy, and a wooden bowl containing a few brass pennies.

The site of this shrine, far from where such things were common, heartened Wolfgang, and lit a fire in Rudiger’s eyes. A sign, perhaps, that Sigmar’s hand was on them. They both took time to pray, and leave offerings of their own, whilst Garil waited patiently and Heinz muttered to himself.

***

Pressing on, the land began to rise. A row of hills linked the highlands to the northwest with the land around the volcano, which smoked and loomed. Reaching the crest of the low ridge, the four of them were able to see that the land flattened to the west, into low lying fenland, shrouded in mist. They remembered the warnings of greenskins lurking in the marshes and unconsciously gripped their weapons tightly.

Later in the afternoon, their attention was drawn to what was clearly a large movement on the road ahead. Heinz scouted forward on his steed and rode back to report that a large company of armed men was headed their way, marching in formation. Moving to the side of the road, the four took the time to rest whilst they waited for the company to pass.

Maybe sixty strong, the men wore black uniforms. They marched under the banner of a spread eagle, red, on a black field. Their arms were composed mainly of pikes with some greatswords and crossbows mixed in. Mercenaries. Tilean probably. At least that’s what Heinz surmised from the cut of the cloth of the overdressed dandy that rode at the head of the column. Barely acknowledging the existence of the four travellers, the group passed north, probably heading to the Empire, to profit from the troubles that beset it.

***

As darkness descended, the group made camp away from the road and passing trouble, although they did risk a small fire to warm their bones. They took turns to watch whilst others slept, and it was whilst Wolfgang was on guard that their sleep was disturbed.

Steps in the undergrowth, brought the Nordlander to his feet, hammer in hand. He was immediately reminded of the beastmen attack on the camp, and whispered hoarsely to the others to wake them, and braced himself for combat. A shape came stumbling out of the bushes, and collapsed near the fire. Wolfgang was about to spring forwards in attack until his senses took in that this was a man, bloodied and wounded.  He had taken an arrow through the arm, which now hung limp. 

Quickly, the camp was awake, hands grasping for weapons, but Wolfgang was already tending to the man, who groaned in pain. Through his anguish, the man was able to relay that his name was Detlef. He was a bounty hunter. He and his partner, Karl, had tracked three bandits to a rocky hill nearby, but they were ambushed.  His partner was killed. 

Detlef asked the travellers for aid. He needed their help to retrieve a locket for Karl’s widow, and perhaps even his body for a proper burial. He also offered them the bounty, if they were able to capture or kill the bandits. Eager to see justice done, they agreed, but only in the morning. Blundering about in the dark would likely get them lost, or killed, or both.

The day broke wearily, and after a meagre bite to eat, the travellers shouldered the packs and followed the injured Detlef into the wild. Without real tracking experience amongst them, the journey could simply have found them wandering had it not been for Detlef’s stumbling and falling making a trail so easy to find that a child could follow it.

The trail led to a rocky outcrop that Detlef remembered as where he and Karl were ambushed, and before long the dead man was found. Whilst the bounty hunter tended to his friend, Heinz rode round the outcrop and returned shortly after to report that he had found an opening that looked a likely spot for a hideout.

Moving stealthily around the rocks, Garil and Rudiger led the way, with Wolfgang keeping a sharp eye out for ambushers. Cautiously, they edged into the narrow passage, which opened into a hollow in the centre of the outcrop. Completely obscured from outside, it seemed the ideal location for outlaws or bandits to lair. Indeed, there was evidence of a recent fire, and a camp abandoned. The killers of Detlef’s partner must have broken camp, fearing retribution.

The body of Karl was wrapped in blankets and put over the back of Heinz’s horse, much to the chagrin of the nobleman. A grateful Detlef swore to uphold his end of the bargain and seek to help the four companions however he could once the reached Masserschloss. And so the party made their way back to the road.

***

“Keep moving, don’t get involved,” whispered Detlef as they approached the group by the side of the road.

Three armed men on horseback had crossbows levelled at a ragged group cowering in front of them. Terrified faces of two men and two women quivered in fear. Their sallow complexions and drawn faces betrayed a tale of hunger, whilst their stained and worn garb suggested they had travelled many miles. Meanwhile, the horsemen were clearly well fed and armed, and did not care that there was another group approaching. Their brash confidence said something other than banditry.

“What’s going on?” muttered Garil, uncomfortable with the scene unfolding in front of him.

“See, the red sashes on their arms? They’re Dieter’s men.”

That made sense. These were more of the Outriders, the caravan had encountered in the north. From what Garil understood, they were somewhat akin to Roadwardens, and were likely to deal with criminals, thieves and bandits. However, the pitiful figures stood by the side of the road didn’t exactly look like hardened outlaws, and if they were bandits, they clearly weren’t very good at it.

“Move along,” called one of the men, sneering. “You can buy us a drink to thank us for keeping the roads safe at the Bridge.”

“Please sirs, help us,” cried one of the ragged men suddenly, his voice betraying a Reikland accent “we haven’t done any…”

Before the man could finish what he was saying, there was a sharp twang. A black fletched quarrel embedded itself in his throat, and the man crumpled to the floor.

“I said keep moving,” snarled the rider, reaching to reload.

Wolfgang’s heart sank as he sense his Dwarven companion bristling with rage beside him.

“Why did you do that?” barked Garil, “He was not threat.”

“Be off with you, or you’ll get the same,” snapped one of the others, “we’re Dieter’s men, on Dieter’s orders.”

“Well, I take exception to this Dieter, and I’ll not be moving on,” growled Garin.

Two more crossbow bolts flew towards the Dwarf, but both went wide. Garin strode confidently towards the riders, only to be overtaken by a charging Rudiger, who barrelled, screaming with rage, towards the fray. Rudiger had understood that these were Sigmar’s folk in distress and was now gripped with righteous fury. Rudiger’s flail swung heavily into the legs of the lead horse, causing it to rear up and dump its rider heavily into the dust.

The other horses screamed and reared and the two mounted men struggled to keep them under control. Taking his opportunity, Wolfgang also leapt forward to assail one of the riders. Reaching up he bought his hammer heavily into the man’s chest. The impact collapsed the man’s chest and he fell out of the saddle and lay still.

The third rider, seeing his companions assailed, took flight and hurried to turn his steed around. However, this momentary pause allowed time for Heinz to kick his own horse into action and leap forwards after the Outrider. If even one of these men escaped, Heinz knew that they could very quickly expect a hostile reception in Masserschloss.

Garil stumped over to where the snarling man lay cowering in the dirt. The man was still fumbling to unsheathe his sword when Garil’s hammer smashed across his temple, dropping him back to the ground.

Heinz spurred his horse forwards, desperate to reach his quarry. He knew what it was to live a life pursued, and having made it all the way over the mountains, he had no intention of starting his new life on the run from the authorities. Again.

Drawing level with the Outrider, whose horse was beginning to gather pace, Heinz brought his heavy, iron handled cane round in a wide arc that toppled the man out of his saddle. Wheeling his horse round, he charged and caught the man rising from the dirt with an upswing right under his jaw. Heinz felt bone splinter as the solid metal head of the cane connected.

Detlef looked on stunned. His new companions demonstrated an instant brutality that had shocked and surprised him. These men were either going to go far in the Border Princes, or they were going to meet a very swift end.

***

The inn was warm and welcoming. Wolfgang, Garil, Rudiger and Heinz ate their meal in silence, relishing the first proper meal they’d had in weeks. For some reason, Heinz had paid for the meal secretly so that his companions did not have to dip in their own pockets. It wasn’t clear why hed done this, but nobody was going to look a gift horse in the mouth.

After burying the Outriders in shallow graves, and putting an injured horse out of its misery. They had told the three remaining travellers to head north to avoid trouble, and perhaps head for Sweetwater, where they might find others from the Empire.

The companions had made excellent time with three horses between them, despite the fact that they were now loaded with crossbows liberated from the dead Outriders. Detlef had warned them that there might be suspicions raised at the Bridge Inn, a toll gate and staging post for the Outriders, but Detlef was known to the guards and few questions were asked.

The following day the party paid the toll, crossed the bridge and headed up into the hills beyond. The land rose quickly, and before long they were exposed to searing cross winds which cut through their cloaks.

There was no immediate signs of habitation for much of the way, although at one point, about a hundred yards off the road the travellers spotted a ravine. The wind made an eerie howling sound as it blew through it.  At the top of the ravine there was an old decrepit shack, which listed toward the ravine, as did all of the trees on either side of the ravine. The party barely paid this sight any attention as they were so close to their destination.

Indeed, it was shortly after this that the crested a hill and looked down into a valley, and beheld for the first time, the walled town of Masserschloss. The seat of power in the region and a place that would become so important in their futures.

Sunday, 6 December 2020

Painting By Numbers

A conversation with Pete and an opportunity to pop into my FLGS, Wargames Emporium, to finally pick up some Grey Seer spray reminded me that way back in March I'd started on another formation for my Dropzone Commander Scourge army.

And so I decided to get them finished.


If you feel like you're experiencing some deja vu, then it's probably because you've seen a very similar unit before.

Last January I spent a gift voucher on the new, larger, Scourge starter set. This gives me a large, if samey, force to build. However, it also means that I won't need to spend much more on my Scourge army.  I'm also hoping that playing with my Scourge feels different to my Resistance, where every unit is unique. More 'swarmy'.


The core of the unit are two squads of 15 Scourge Warriors. These have been done in my usual slapdash style for everything below 15mm.


I've actually done them in slightly different colours than the previous unit. This is to allow me to differentiate if they are in buildings together, and also gives me the opportunity to use one of the units as Aged Ones: older, fanatic, more elite infantry.


The Warriors are transported in Invader APCs. These have no weapons as they are designed simply to get the Warriors in close as fast as possible.


The Invaders are transported in turn by the Marauder dropship (it's out of focus because it's moving so fast). It's viscous plasma hose gives it the opportunity to rain death on enemy forces once it's dropped off its cargo.

Another 33 miniatures painted gives me a solid buffer against any potential influx of minatures over the Christmas period. Before anybody complains about such small models counting as 'one', I counted the infantry individually when I acquired them. So there!

Acquired: 189
Painted: 292