Saturday, 21 June 2014

The Quantity of Dubious Quality

I've been putting off this post for a few months. Since last year I've been working (on and off) on my Soviets for Bolt Action.


When Pete's mithering caused me to eventually relent and buy in to Bolt Action, I followed my natural instincts and looked for the cheapest option possible. I managed to pick up a box of plastic Russians, a T-34 and an Anti-Tank Gun for the princely sum of £30. Some glueing and swearing later I had three squads, an officer, a sniper and an Anti-Tank rifle team to go with the tank and gun.

I later discovered that my emphasis on rifles rather than SMGs, including LMGs, only having one AT Rifle and lacking artillery of any sort is apparently 'not optimal'. However, one of the pleasures of the Cheaphammer creed is that just like real commanders, you end up fighting with what you can get your hands on, not what the internet thinks is best.

I set out to be quick and dirty with the painting in order to get through the mass of resin, plastic and metal as quickly as possible and I painted a LMG squad, the officer, the sniper the AT rifle and the tank quite quickly. I was able to get games in using my BUF units from my VBCW force (which are made from WF plastic Russians) to make up the numbers.

Having a useable force combined with laziness and butterfly syndrome and I didn't pick up the paintbrush again until February when I got all systematic and ploughed through the rest of my infantry and the AT Gun. I'd also accidentally on purpose bought a pack of Artizan Designs Russians which added a second sniper and a few more SMGs to the force (the second sniper is allowed if you use the Battle of Kursk theatre selector).

The final step was to sort out the bases, and over this I procrastinated. However, a bout of illness kept me off work and largely immobile, and so I made use if the time and finally got them finished.

There are still a couple of things to finish off, but the army is pretty much battle ready.

First up, the command team. Obviously, there's a flag that still needs sorting, and is proving more problematic than you'd think. The chap in the trench coat currently serves as part of a sniper team, but I'm considering a little bit of a repaint and conversion to make him into a commissar.


LMG Squad 1. I've not sorted out a way of distinguishing squads on the tabletop yet, so currently I've put all the 'chargy' models in one unit...


...and all the 'waity' models in the other. LMG Squad 2.


Veteran Squad. These are really just the leftovers of what doesn't fit elsewhere. Smaller numbers, more SMGs and the Tough Fighters upgrade make them my assault unit.



Free Inexperienced Rifle Squad. I was looking for a way to add points to the army at my FLGS, but when I went in the only Soviet item they had was a blist pack of LMGs. However, my eye settled on the Copplestone Castings Back of Beyond range and the Bolshevik Partisans jumped out at me.

I'd wanted to do some partisans for a bit of variation, but I couldn't see myself ever wanting to field two inexperienced units in one force. However, I realised that these chaps (with a couple of Artizan partisans to make up the numbers) would work well as my free unit of cannon fodder, freeing up the other models I'd painted to add another 100 points to the army.



Sniper Teams. The two standing models are both due to serve double duty. The chap with the binoculars (the extra crewman from the AT gun) is currently being used as my Forward Artillery Observer (which is why the 'commissar' is in the sniper team). The standing sniper is also destined to spend some games as part of a Scout squad I've bought but not painted.



Anti-Tank Units. A 45mm Anti-Tank Gun, a PTRD Anti-Tank Rifle team, and Tank Hunter team complete with Panzerfaust and Molotov Cocktails.

The Tank Hunters were done on a whim to get more points together and because of their handy deployment rules. When I get my scouts done, these chaps might find themselves folded back into the Veteran squad.



Finally, my trusty T-34. I'm glad that this is the tank that came with my eBay purchase because it is the iconic Russian tank. It may not be the best in terms of the game, but it's the most appropriate support for a bog standard platoon somewhere in the Ukraine.

It's still in need of decals, a little bit of highlighting (maybe even weathering), and you might notice that I forgot to add the searchlight, but it's table-ready.



And so there we have it. I've just bought some Artizan SMGs and Scouts to begin the process of adding some choice to my army selection, but I have a workable 1000 point army, painted, based and (in my opinion) fairly historically appropriate for 1943.

This is the first 28mm army I've painted in quite some time. In terms if cost, it's come in at about £50, which isn't bad. I do think that there are cheaper armies out there, and I'm already tempted to do more than one of them.

Is it going to win tournaments? No, but I'm not planning on going to any. Can it match Pete's tank-happy Germans, Matt's mad-bomber Partisans or Wes' first-ever-army Americans? Well that remains to be seen...

8 comments:

  1. Nice work on the Russian soldiers. If only a commissar was present to shoot at soldiers running the wrong way. :)

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    1. Thanks. The chance to run away would be something, in my last game I lost almost two full squads to Partisan bombs.

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  2. Nice work. Try 'Rules of Engagement' from Great Escape Games if you want a rules set that allows a role for rifles in WW2.

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    1. Cheers. I'll have a look at them.

      Although I'm not really worried about the rifles or the LMGs as that's what the average Soviet squad was armed with.

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  3. Wow, that's a cracking post! You've certainly been busy, great job Kieron.

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  4. Thanks. Actually my stop start progress on these has actually been one reason for gaps in my posting. Now they're done, I should be back on track for posting more often.

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