Sunday, 31 August 2025
Path of Damnation: What a load of bull!
Thursday, 31 January 2013
Meeting targets without mushroom to spare...
These were very kindly sculpted by Andy from air-drying clay and had a typical 'splosh' paint job from me. I may, if I can be bothered, go back and highlight up the red as I over-egged the pudding with the wash and so they look a bit grubby - however, they are fungus.
I sense that the re-roll counter will get more action than the score counter...
Wednesday, 30 January 2013
The End of the End of the Beginning...U.S. Triumphant
Overall, there were a number of lessons learned by all:
- Americans need to be used in a blood and thunder manner, charging hard and turning flanks
- Genuine mid-war British tanks struggle against the wall of heavy tanks that non-desert lists throw at them
- Pete's tank fixation can be exploited for an early finish
- Panthers in mid-war are bent as hell
- Matt actually knows what he's doing (in the context of our club)
Sunday, 27 January 2013
January Targets Met (...well, sort of)
I'm really pleased that I've got these chaps done as their first game is next Sunday against JP's Necromantic Team with the most convoluted name I've ever encountered, the 'Shhh....Arrggh! Noooo! Scares'. I'm hoping that I can hold them to a whitewash!
As for next month, I'm off to Vapnartak in York at the weekend, and I've got a few purchases in mind. Primarily I want to get some terrain for my superhero gaming, and possibly some models for my 1812 Americans. I've also got some miniatures on order, their for the new Batman: Arkham City game from Knight Models - Killer Croc and some Policemen to be precise.
These models are absolutely gorgeous, although I'm a little uncertain as to whether the scale (nominally 35mm) will match some of the larger Heroclix models I've got, so I've help back on ordering more for now. If they do match, I'll probably end up only buying the minis for characters I don't have decent Heroclix sculpts for (Catwoman and Nightwing spring to mind), as the range is somewhat pricey. If they don't match, I will have a bit of soul searching as to whether to pursue expensive quality or stick with what I've got.
Anyway, those decisions will come later - for now my target for February is:
- Paint and base Killer Croc and the two Gotham Policemen to a higher standard than my usual
- Rebase and repaint/touch up at lease three Heroclix characters
- Construct and begin painting my first piece of urban terrain
Monday, 21 January 2013
Bloodbowl Champignons!
The models are from Rapier Miniatures, one of those old school eclectic miniatures manufacturers, which I stumbled upon amidst all the corporate stands at the Derby World Wargames show last year. I'd highly recommend having a browse around their site, especially the Witches and Beastmen sections, as there are some really original models in there - I did consider a Pumpkinman Undead teams...maybe next year.
The team was a doddle to paint in my usual 'hurl-paint-from-across-a-darkened-room' style, and as you can see, the only need the bases finishing. I'm waiting for the weather to improve a bit because I need dryer weather to get them varnished before I add the static grass.
I've gone for a thematic numbering system with the white spots, although it began to get tricky at the higher numbers due to limited space, so I invented the 'Fungal Numeral' system. A spot with a black outline is worth 10 so the numbers below are 8, 2 and 13 (not the best picture...).
My goal for the season is to win at least one game (probably Matt's Gobbos), finish above at least one team in the table (probably Matt's Gobbos) and to gloat over every touchdown I manage to score over 'proper' teams (everybody except Matt's Gobbos).
In other news I played another campaign game of Flames of War on Sunday, and it turned out to be the fastest game I've ever played. I rolled out the mid-war Pantherkompanie (8 CT Panthers...and that's it!) because I'd forgotten my Ostfront book and could remember everything's stats and ran them up against Pete's Red Arm Tankovy (15 T-34's, 2 SU-somethings and a unit of motorised infantry) in a No Retreat scenario.
I was attacking so Pete had to leave two units off the table as reserves (the T-34's) and could put one unit in ambush (the SU's). I took the opportunity to put my objective as far as possible from the one Pete placed, thus forcing him to dig his infantry in around one of them and use his ambush to protect the other.
To cut a long story short, I rushed forwards with the Panthers to put pressure on the 'unprotected' objective. Pete sprang his ambush and across two turns, managed to bail two Panthers. In return I managed to destroy both heavy tanks and land on the objective by the end of my turn 3. Pete had been unlucky with his reserves, none arrived until turn 3, he had been (understandably) reluctant to run his conscript infantry across open ground towards the threatened objective, and he'd also placed his objective too far forward for his T-34's to even contest it when they did arrive.
Unable to do more than scratch my front armour, Pete was forced to concede defeat. It was possibly my most convincing win ever. Admittedly, there were a number of factors in my favour - the scenario, Pete's list choice, his objective placement (unfamiliarity with the scenario caused this), his reserve rolls - but ultimately, it was one of those rare reminders that a Pantherkompanie has it's cheesy moments despite being hideously one-dimensional.
This week holds hopefully varnishing and basing the Mushrooms, and perhaps a start on a project which I hope will see me trying to demonstrate a significant improvement in my painting. I'll also try to get a final campaign game in with my Americans as Matt and I try to win the whole damn shooting match.
Tuesday, 27 March 2012
It's not easy being green...
Last Thursday saw my quarter final match in the club Blood Bowl match. I'd finished fourth in the league and so was drawn against the fifth place team, JP's Nurgle team, the Rottenham Tight 'Uns. To say that I was wary of this match would be an understatement. The Nurgle team seem to have everything that is required to really make a mess of the Slann. Not only can they pummel to frogs into the ground (like most teams) but the disturbing presence of the Nurgle Warriors prevents the Slann from moving the ball effectively, and as annoying as Leap is, it doesn't help put distance between squishy Slann Catchers and slow-moving crumpers. Being unable to move the ball, as I found out in our league game, means that the Slann have to get up close and personal much more than I'd like to.
Despite this, I was determined to try to play fast with the ball and aim to score quickly and avoid the worst of the pummelling. We'll see how that went...
The 49ers recieved the ball and began to head down the left flank. The Nurgle team moved to block and so the 49ers switched to the right and caged up only to be fireballed. A beastman came pummelling through to grab the ball, but his following cage trip on a go for it leaving him exposed. The subsequent block sent him flying and the Slann had the ball again and switched over to the left flank once more. The putrescent tide swept across the pitch again and the Slann were forced to go for a pass into the end zone. The pass was successful (despite the disturbing presence of two Nurgle Warriors) but the catch was dropped. The Nurgle players again surged towards the ball and managed to get two tackle zones on the ball, the the third player tripped, fell and injured himself. With the ball still sitting in the endzone, the Slann Can't-Catcher leapt over the intervening Nurgle players and scooped up the ball from beneath their noses. 1-0 to the 49ers, two turns left in the half and ominously, three Slann were already in the injured box...
The teams set up again and the Nurgle team realised that they'd have to go for something ostentatious to equalise. Beastmean rushed through the line, Rotters scurried back for the ball and Warriors smashed faces. The Slann were able to hop their blitzers through the lines to strip the ball away and spoil any chance of the Tight 'Uns equalising this half.
Once again the teams set up and the Slann were bracing themselves for a beating. However, their fans stormed the pitch, stunning all three Nurgle Warriors on the line. The 49ers had a window of opportunity. Realising that they were vulnerable, for the only time in the match, the Tight 'Uns elected not to hit frogs and moved to protect the ball.
This was the chance. Slann hopped in to removed assists an the Blitzer leapt into the cage to flatten the ball carrying Beastman. The ball went flying...straight into the arms of a rotter. The half then became predictable. The Nurgle Team moved slowly down the pitch, breaking things as they went, whilst the Slann threw increasingly desperate leaps into cages to go for one dice blocks and began to run out of players. By the time the Tight 'Uns ambled into the endzone there were only five Slann on the pitch, and another two in the injured box. 1-1 with two turns remaining.
It would be tricky, but it was possible. The Slann recieved deep in their own half and rushed two players into positions where they could score (the Tight 'Uns could only hit one). The Catcher was flattened which meant that victory required a Blitzer to run to the end zone and then a long bomb to be thrown. The Blitzer tripped on his first square of movement, was injured and the game was going to over time.
The ball was once again kicked to the Nurgle team. Vainly throwing leaping blocks at cages, the Slann were powerless to stop their opponents taking the lead. When they set up with four turns of over time to go, there were only five Slann remaining. There just weren't enough of them, and even though one lone lineman made a death or glory rush towards the end zone, he was flattened and injured and the Tight 'Uns trotted in another touchdown.
With most of their team injured, the 49ers go out of the tournament and into retirement. The Tight 'Uns go on to the semi-finals and potential glory.
Rottenham Tight 'Uns 3 - 1 Slann Frogcisco 49ers (Casualties: 7-1)
OUCH!
I took a beating and there's no denying it. I could complain about dice, but that would ignore the fact that JP took exactly the right approach to cause me as much trouble as he could. I also had a (slim) chance to win but couldn't bring it home. In the end, the mounting casualties meant that I just couldn't compete in overtime.
This is the second time I've used the Slann in a league and I have to admit that they are hard work. To get the most out of them, you have to take risks and risk-taking is always punished in Blood Bowl. Unless someone drops out of the inter-club Chumpions' League then the Slann Frogcisco 49ers will be put away for a long time. However, they will keep the honour of having the best team name I've ever thought of...
Next year, I'm going for a team that can hit folks. There's some payback to be had!!!
Tuesday, 13 March 2012
They call it 'winning ugly'
The final game of the regular season. I was already guaranteed a place in the play offs, but I was playing for league position and (theoretically) an easier game in the quarter finals. Kelly, my opponent, was still struggling to secure qualification. After a rough start to the season, his Wood Elves had slowly shown improving form and he'd won his first game the previous week.
Slann Frogcisco 49ers 2 - 1 Barrowman's Ball Benders (Casualties 1-2)
In front of a packed house of their own fans (all Slann, no Elves) the game was delayed by a riot which began at the snack bar (they'd run out of flies). The 49ers, who'd elected to kick because they expected to have time to respond to the Benders' inevitable score, were suddenly very worried. Their worry deepened when a Treeman came crashing through their lines shortly followed by half the Wood Elf team and the ball.
A desperate defence began and ball was stripped from the Elf Catcher's hands, however it bounced to a Slann in the middle of the scrum and so the 49ers were forced to leap in to the ruck to even the odds. The Elves then uncharacteristically began to put the boot in. Three Slann were stretchered off but the ball stayed safe in the 49ers' grasp. However, up field a lone Slann Lineman was mobbed by a pack of Elves (I think the collective noun is a 'pretention of Elves') who proceeded to jump up an down on his head.
Realising that scoring was out of the question, the 49ers set about keeping the ball from the Benders. A series of extremely flimsy cages were formed, with the Blitzers forming the major impediment to agile elves. Wardancers twice leapt into cages but were unable to claw the ball from Slann flippers and the half ended as it began at 0-0.
The Elves found themselves a two player's short at the beginningof the second half and so were naturally concerned at their ability to hold back the 49ers. Ever conscious of the leaping Wardancers, the frogs took up a formation known as the 'safe' (it's a bit stronger than the cage) and began to barge their way slowly down field.
With the Treeman stranded away from the action the Benders were unable to offer any real threat to the safe as it scraped along and so busied themselves with ambushing lone catchers and fouling them. One of the elves was sent off for a particularly nasty foul and the normally cold-blooded Slann lost their cool and began to respond in kind. Stupidly, this enabled a plucky Wardancer to launch a desperate block to shove a Slann into the ball carrier and knock him off the pitch.
The ball was thrown into the centre and a mad scramble began infront of the Elf touchline. Elves and Slann scrabbled for the ball and twice the ball was knocked from Wood Elf hands. Eventually pass was fumbled and a Slann Catcher was able to grab the ball from under the nose of a Wardancer and jump into the end zone.
The Elves, even further depleted, set up to recieve the ball. Three went back for the ball, the Treeman and two others stayed in the centre and the Catcher and a Wardancer went long. The Slann Blitzers went for man marking on the Wood Elf recievers and the Kroxigor and Linemen traded blows with the Benders' centre. A Lineman and a Catcher went deep for the ball (which was still on the floor) but were unable to reach it and had to settle for putting tackle zones on it.
The Benders looks set to go for a big play, but the Treeman made a mess of a block and suddenly the Slann had an opportunity. The Catcher grabbed the ball (again under Elven noses) and hopped away to score and take the 49ers into a completely undeserved 2-0 lead.
One turn remaining and Barrowman's Ball Benders were feeling justifiably robbed. However an in depth coaching discussion came up with a strategy to restore some pride. The ball was recieved and passed to the catcher. A single Slann lineman was then pushed and shoved from pillar to post until hi bundeld the Catcher forwards. The lithe Elf then broke into a run, skipped through the Slann defensive line and danced into the end zone for a consolation touchdown.
The game ended a 2-1, but the Wood Elves were showing signs of developing into a bigger threat than everyone had previously had them marked as. The Slann we just happy they'd got away with daylight robbery.
Kelly was right to feel a touch robbed in this game. He'd taken advantage of mistake I made well and was unfortunate that bouncing balls and key blocks didn't work out for him. I was also aware that I wasn't burning my rerolls at my usual rate (partly because I was trying to avoid taking risks as dropping the ball against fast teams can hurt). The game felt like a draw, and it certainly wasn't a 2-0 win so the last turn touchdown was well deserved.
I've now done for the regular season and I'm guaranteed to finish at least fourth. However, as this will 'win' me another game against the Rottenham Tight 'Uns and their annoying disturbing presence, I'm hoping that my rivals (Matt's Chaos team and Tom's Dwarves) slip up in their last games so that I can avoid such a tricky game.
Sunday, 26 February 2012
A Rotten First Half...
Slann Frogcisco 49ers 2 - 2 Rottenham Tight 'uns (Casualties 3 - 2)
It must have been the stench that distracted the Slann as they were caught horribly flat-flippered by the Tight 'Uns in the first half. The Rotters received the ball and began laying about the frogs and pummelling them into the crowd at a breakneck pace. The 49ers' response stumbled and the team from Rottenham got another turn to flatten some frogs and push another one into the crowd).
When the Slann finally got their act together, they were able to get inside the Rottenham cage fairly easily and send the ball carrier flying. However, they were unable to capitalise as the Nurgle team retrieved the ball and headed for the wing, and ensured that another Slann was stretchered off. Another flying blitz into the cage sent the ball bouncing again, but again the Slann couldn't get to it. Antoher 49er was ploughed into touch and the Tight 'Uns got the ball back. By this time there were only five 49ers left on the pitch, and they were all on their backs. The Nurgle team trotted in to make the score 1-0.
With limited time available on the clock, the Slann panicked and were called for illegal procedure. They then forgot about the effect of the Nurgle Warriors' disturbing presence and a pass into a cage was fluffed. Rottenham closed in again, bt couldn't reach the ball. With time ticking away, the Slann Catchers hopped towards the end zone. The only way to get the touchdown was to go for a throw, again disturbing presence was forgotten and the throw was failed. However the ball came down adjacent to the Catcher who made a spectacular diving catch to score on the stroke of half time. 1-1.
Aware that they'd been lucky to equalise, the Slann decided to go for a calmer approach to the second half...right up until the pesky Tight 'Uns blitzed them. However, the ball was under no pressure as the Catchers flooded down field and a cage was formed in the middle. The Rotters and Beastmen were drawn off to the Catchers, and only a thin line of Warriors opposed the cage which rolled to the flank whilst the Catchers escaped their markers.
However, there was suddenly an explosion. A fireball had decimated the cage and the Slann all lay sprawled about. The Tight 'Uns closed in but their star Beastmen fumbled the ball which bounced to another Beastman. The Slann Blitzer came in to strip the ball away and it bounced amongst the Nurgle players. A Slann Catcher had to dodge into the cage, manage to retrieve the ball from amongst three players but failed to leap out to where h could pass to an open retriever.
The ball scattered off the pitch an was thrown in to the centre of the field. The sure-handed Beastman again went for the ball and again fumbled it in a position where one Slann Catcher could finally grab the ball and pass it to his compatriot in the end zone. 2-1 to the Slann.
The final drive and Rottenham had the ball. The kick was short, reducing the distance it needed to travel to the end zone. A cage was formed and the Nurgle team once again began battering their way down field. The frog tried in vain to leap into the cage to hit the ball carrier, but were unable to slow it's progress. An inevitable drive took the ball into the end zone leaving the 49ers no time to reply. Final result 2-2.
A tough game that really went badly to begin with, however, I'm not going to complain about dice (although I was a touch grumpy at the time) as it swung in the second half and a series of 1's when the Beastmen tried to pick up the ball, really got me back into the game. What I did notice is that the addition of a few skills has really changed the situation with the Slann and they're becoming a very dangerous team. The only way the JP could find to stop me attacking the ball was to knock all my players down. I'm beginning to feel a bit more confident that the frogs can now give any team a run for their money.
My final match of the regular season is against Kelly's Wood Elves. That should prove to be a bot of a shoot out as both teams play in a similar way.
Saturday, 18 February 2012
49ers Strike Gold (up to a point)
Slann Frogcisco 49ers 4-1 Rest In Pieces (Casualties 1-2)
A game that saw the very best of the Slann and the very worst of the Undead began with a pitch invasion that left five players, including both Mummies, stunned. The first drive began with the 49ers receiving the ball and rolling a cage round to the flank whilst Catchers leapt into the Undead backfield. In an attempt to stop the bouncing Slann, R.I.P. sent half their team to cover the Catchers whilst the others tried to stop the cage. However, they learned that the Slann can’t be held back with conventional tactics and Pascal leapt out of the cage and passed to Antoine (who’d shaken off his marker) for the first touchdown.
The teams lined up again, with the Undead intent on causing some pain. However, the slippery amphibians caught them on the hop with a blitz and once again the Catchers were over the line and threatening the ball. The Wight managed to get hold of the ball and punch his way free, but was left exposed to a blitz from a Line-frog. He went down, the ball bounced away and the Catchers once again did their thing, with Gilles passing to Thierry for the second touchdown.
With time running short, the Undead did what they could to equalise. The Wight gathered the ball again and a Ghoul slipped through the 49ers line to be in with a chance of scoring. However, with only one Ghoul as a scoring threat the Slann were able to put him in a position so tricky that he would have to work miracles to escape and score. The brave Ghoul tried to punch his way out of the hole but tripped and fell. 2-0 at half time.
The second half began with R.I.P. beginning to put good play together. The Wight got the ball and ran up the centre to where a cage was being formed out of crumpled Slann Line-frogs. Meanwhile the Ghouls once again ran through the flimsy frog line. Revealing the rather surprising Undead passing game, the Wight passed to the Ghoul and he was away and free. However, in his excitement, the Ghoul tripped on the line, face-planted, broke his neck and died! The ball bounced into the crowd and was thrown back in. Pascal grabbed the ball, threw a long bomb to Antoine who ran for the corner to score. 3-0.
It’s fair to say that the Undead were having a bad day. Unable to cause serious damage and suffering from misfortune after misfortune, they realised that the game had slipped away. However, there was still pride to play for. Once again, the Wight grabbed the ball, the Mummies bashed a hole, the Ghouls scuttled through and a pass was followed by a touchdown. That was how it was meant to happen.
With only a couple of turns remaining the Slann set up for another assault on the endzone. The Undead set up deep, but the Catchers were able to rune free. A cage rolled round the flank again and Pascal passed the ball to Thierry who hopped into the safety of the cage. Unbale to get to the ball, R.I.P. did what they could to stem the green tide, but Thierry was able to hop over the defence to complete an emphatic win.
To be fair to Trev, in the first half if it could go wrong, it did. He also wasn't helped by a complete inability to harm my players until the last few turns. However, for me it felt like something clicked with the Slann and I was finally playing effectively with them. Not risking too much, but relying on them to foil the opponent's cunning plans with their 3D strategies. Next up were Andy's Skaven...could I keep the improvement in form going?
Slann Frogcisco 49ers 2-2 Stilton Stealers (Casualties 2-0)
A game of two halves.
The game began with the 49ers receiving. They formed a cage in the middle of the field and then rolled to the flank as the Catchers flooded downfield dragging Skaven out to mark them. The Stealers tried vainly to block the inevitable leaps, but Antoine ran in the touchdown. 1-0 and all was going to the Slann plan.
The Skaven received the ball and began their move upfield. Typically moving the ball with grace and ease to a cage in the centre of the field. However, the Slann Blitzer leapt into the cage, stripped the ball away from the Gutter Runner and the Catchers moved in to scoop up the ball, pass it wide and run in a second touchdown. 2-0 at half time and the frogs were in command.
The Stealers began the second half with the same plan: pick up, hand off, pass and the ball was once again in the centre of the field. A fluffed blitz by the 49ers new signing (a Kroxigor) gave them another turn to move the ball, and another handoff saw a Gutter Runner scooting down the edge of the field. Although the side-stepping rat couldn't be pushed into the crowd, the Slann Blitzer once again came in to do his work. However, a fluffed block (with a reroll!) saw the Blitzer down and the Skaven free to skip past the last frog and score. 2-1; the rats were back in it.
The Slann received the ball and began the now familiar process from both teams; pick up, hand off cage. A two-headed Skaven then pulled off a deft move and dodge into the cage and flattened the ball carrier and the ball then bounced around to settle outside the cage. Aware that the Skaven had a wizard lurking in the crowd and that they couldn't form a cage properly, the Slann opted for the risk move to go for a long pass to a Catcher waiting in the end zone, however the sunny conditions played havoc with the pass and the ball scattered. The Skaven then did what they do best, the ball was scooped up by the thrower, passes to a Gutter Runner who scooted down the flank again. Only a single line-frog could get to him but the blitz failed and the Stealers ran in to equalise.
Three turns remaining and the frogs were still aware that a wizard was lurking. Once again; pick up, hand off, cage...but the fireball didn't come. The Skaven vainly assaulted cage, still no magic. The Slann rolled left and formed a wall along the edge of the pitch, still not a sizzle. Las turn, the Skaven ran in to close with the frogs and make moving the ball difficult...suddenly there was an arcing bolt of lightning and the ball carrier was down. The ball scatted into three Skaven tackle zones. Without a reroll the Slann began a series of once dice blocks to clear the ball. Only two tackle zones remained when a Catcher went for the ball...it was enough as he failed to scoop up the ball and the game was drawn.
As I said, it was a game of two halves. In the first half, everything went to plan and had my Blitzer succeeded in stripping the ball away from the Gutter Runner (literally a 99% chance of success with a reroll) then I think I would have been away and clear at 3-0. I'm more irritated that I broke one of the cardinal rules for playing against Skaven by taking a risk and throwing long. This allowed Andy to do a standard Skaven 'steal & score' move to equalise. I panicked at the ease with which he'd got into my cage and was concerned about the wizard. I should have concentrated on protecting the ball again and risked the wizard. As it was, I not only allowed Andy to equalise, but had he remembered the wizard in time, he would have won. I almost threw this one away.
The upside however, was once again the team functioned as I intended and a fluffed block and a mistake from me were the reasons my lead was overturned. I'm cursing the team any more - I think I've got the hang of the Slann.
However, the good news is that these two results have guaranteed my progression into the play offs. I've now got two games to play to secure league position and a favourable draw. My next opponent is JP whose Nurgle team, the Rottenham Tight 'Uns, are currently on the same points as me (although I have a game in hand). Win this one and I think that I'm certain of being in the top half of the draw.
Friday, 10 February 2012
So close...
This week saw me begin my push to catch up on the Blood Bowl League games I’ve fallen behind on. It’s a bit embarrassing that as League Commissioner I’ve played less games than anyone else, however, I am limited to one game per week and the leagues been so well supported that folks have been getting game sin throughout the week.
However, despite a decent start, the slip up against the Vampires and the bore draw against the Dwarfs had seen my progress halted. Additionally, other teams had used their additional games to overtake me in the table. It was time for action!
Sadly, the game I’d arranged for this week was against the run away league leaders, Crouching Vermin, Hidden Rodent; Stu’s Skaven. Stu has been trouncing everybody, and not just in results. His rats have been giving good account of themselves in casualties as well. There was almost a 250,000 difference in team value and I was doubtful of my ability to compete…
Slann Frogcisco 49ers 1 – 1 Crouching Rodent, Hidden Vermin (Casualties 0-2)
The Slann got the first drive but an all too familiar handling error saw the ball turned over deep in the Skaven half and the rats scurrying back up the field like lightning. They seemed certain to score. However, a trip on the line caused the ball to scatter into the crowd for it to be helpfully thrown back up field by the crowd into the waiting flippers of a Slann Catcher. A hop, a skip and a jump saw the ball carried to the edge of the end zone, but a quick check over the shoulder saw not enough Skaven within reach so the frogs stopped for a chat (to howls of derision from the Skaven coach). The Skaven scurried back in tie to see the Slann hop over for a touchdown. 1-0 to the 49ers.
The Skaven had limited time to score and the Gutter Runners burst down field. The 49ers got as many players close to the shifty little rats as possible and a lightning bolt arced out of the crowd to fry the fastest. The remaining Gutter Runner was unable to escape the amphibious net and the 49ers took their lead into the break.
A determined Skaven team set up to receive the ball again, secure in the knowledge that there were no more wizards to contend with. However, they were caught off guard by a blitz and one of the 49ers' Catchers hopped over the line, grabbed the ball and almost succeeded in passing it into a cage on their left wing.
The Vermin grabbed the ball back and set of at pace down the opposite flank, a lone Gutter Runner breaking free. A single Slann Linefrog was in reach; he hopped after the scurrying rodent and slammed him in the jaw, knocking him flying. The ball once again bounced into the crowd and was once again helpfully thrown long to where the rest of the Slann team was.
Scooping up the ball again, the Slann began a slow cage walk up their right flank, each turn doing just enough to keep the greasy quick rats from the ball. However, the march was costing them and they seemed to be losing a player every turn. The Blitzer and a Catcher broke free, however, the blitzer sprawled on the floor after failing a leap and the Catcher was suddenly the only target for the rats.
The Vermin pounced and the Catcher was knocked flying and the Skaven thought momentarily that their end zone was safe and surrounded the cage again. However, they'd reckoned without the Blitzers ability jump up and he leapt over his markers and looked set for the end zone to receive a game winning pass. To gasps from the crowd, the Blitzer failed to dodge away from the last rat and suddenly the ball carrier was vulnerable.
Knocked flying into the crowd the ball once again was flung back in, however, with only four Slann players left on the pitch there was nowhere that was helpful for them and the Skaven duly picked up the ball and ran in for the equalizer; the only consolation being that there was no time for either team to score again.
The 49ers proudly managed what no other team has this season, they held the rampant Skaven in check. They were helped a bit by the crowd, a wizard and a Skaven shoelace, but could also look to their own missed opportunities and feel somewhat heartened that they were the team that had come closest to winning the match.
A good game, and sadly for the rest of the league, it was clearly Stuart's duff game for the season, his next opponent can look forward to a drubbing. We both suffered from duff dice, but I feel that Stuart experienced his at more crucial moments, and the crowd were clearly on my side with the throw-ins. I at least feel like I've got back a bit of the pride I lost for losing to the Beaten By All Ravens.
My schedule is now due to pick up with Trev’s Undead and Andy’s Skaven next week. Both teams have been struggling to find form so I can’t look forward to any magical trickery helping me against them. On the up side, my team have begun to pick up skills at last and I now have Guard on a Lineman. Trev’s going to discover what the implications are of a Slann with Guard…
Monday, 30 January 2012
Back to Black
My royalist faction is going to grow, however, I'll be stepping away from the B.U.F. to add some more characterful militia units. More later...
Blood Bowl
Slann Frogcisco 49ers 2 - 2 Bugman's Bar Wenches (Casualties 1-1)
The game opened with the Slann team catching the Dwarfs on the hop (so to speak). A well aimed rock from the crowd flattened a Dwarf Blitzer and the 49ers leapt to exploit the opening, bursting down the flank towards the end zone. A spirited pursuit from the surprisingly nimble Dwarfettes briefly halted the drive as Pascal the Catcher went sprawling. However, his was able to hop up and away with the ball and bounce in to score. 1-0 to the 49ers.
The Bar Wenches received the ball from the kick off and set about defying public perceptions of Dwarfs, moving quickly, passing and even selling the Slann a dummy as they deftly crossed the pitch. However the frogs proved difficult to outdistance as a series of brave leaps knocked the ball from the Dwarfs' hands twice and the 49ers were able to steal the ball. Bugman's girls only chance was for a Blitzer to dodge past her marker and sprint to plant one on the Slann with the ball. She succeeded but was only abe to push the Slann back. However, it wasn't over. The Slann fluffed an attempt to block the Blitzer (double skull) and gave her a second chance. She flattend Antoine, scooped up the ball and trundled in to score. It was 1-1 at half-time.
The Dwarfs looked to be in control as the second half began, however, a rush from several Slann players hopping over their lines really put their Runners under pressure. However, once again defying convention, the Wenches completed a pass to safety and began to drive up field. The 49ers hopped, skipped and jumped all over the place in an attempt to slow the rumbling cage but were unable to halt the drive. 2-1 to the Dwarfs, two turns remaining.
The clock was running out and the Slann were running on empty (no rerolls), but there was still a chance to score. Two catchers leaped into the opposing half in an attempt to get within striking range of the end zone, whilst the third scooped up the ball and ran up to the half way line, the linefrogs forming a rough cage. Knowing that they had to stop the catcher, the Dwarfs caged one and then knocked the other into the crowd in a frenzied attack. With nothing to lose, the caged Catcher, hopped and dodged to the endzone to await the ball. Slann forced a passage for Pascal to close the distance for his pass. He ran, he threw, the ball was caught, touchdown, game over!
A very tight game. I made a mistake blocking rather than dodging at the end of the first half. Tom made a mistake by sportinglty not castling at the end of the second. There's nothing between these two teams. We're currently third and fourth in the table and separated by a single casualty.
My next game is against the runaway league leaders, Stu's Skaven team, Crouching Rodent, Hidden Vermin. He's demolished everybody he's met so far and even with the return of my dodging Catcher and the development of a passing Catcher, I'm not holding out much hope that my inconsistent amphibians will be able to do what every other team has failed to do.
Progress
It's the end of the month and time to show off my progress to my fellow Tale of Gamers bloggers. Amazingly this month doesn't involve just a single picture. What follows is all the stuff that I've done some work on this month (not including the fascists above), from basing to full painting:
This not setting targets lark seems to have suited me...
Monday, 23 January 2012
The most annoying thing? I didn't get a single SPP from the game beyond my MVP (which of course went to a player who didn't have any points already). Next week I'm playing Tom's Dwarfs with only 3 Catchers. It's small comfort that by having the Catcher with Dodge out of action, he won't get to use the Tackle skill at all. How do you like them apples beardy?
Sunday, 15 January 2012
Another Week, Another Lot Of Progress...
Travelling away to Candlestick Pond, it seemed like the Bruisers brought the entire population of Karak Dur with them to a very loud match (Craig got +2 Fame) and initially it seemed like the 49ers were overawed by the Bruisers' travelling support, slipping and tripping during the opening phases (double 1 on first roll of match) as the polyglot opposing team bore down on them and threatened to turn the ball over for a touchdown. However, some desperate hopping saw the Frogs manage to switch the ball across the field and run the ball up the field to register the first score halfway through the first half.
The teams set up again and the first of a series of extremely wayward kicks (it seems flippers aren't suited to the task) saw the ball pitch up in the opposing end zone. The Bruisers pushed forwards leaving a lot of space between the Hobgoblins with the ball and the rest of the team. Into this space hopped pretty much the entire Slann team who rushed down towards the ball carrier. The big-nosed greenskin tried to pull off a throw to his team mate up field, but fumbled allowing the Slann Catchers to scoops up the ball and rush en masse to the end zone. The 49ers were 2-0 up with two turns remaining in the half.
Another, even worse, kick resulted in a touchback and the ball being handed to one of the Bull Centaurs who proceeded to very simply power down field by himself, batting the Slann out of his way as he went. At half time it was 2-1 to the 49ers and the surprisingly free scoring game was poised on a knife edge. The Slann knew that they were struggling to stop the free ranging Bull Centaurs and the Bruisers were concerned that they had not been able to remove any of their opponents from the pitch. Things were tense...
Indeed, they were so tense that emotions boiled over in the excitable crowd and the away fans began attacking each other, with Chaos Dwarfs blaming Hobgoblins, Hobgoblins blaming Chaos Dwarfs and Bull Centaurs just enjoying a good ruck. The enigmatic Slann fans looked on rather bemused as they were used to showing their support with polite (if slappy) applause. After the riot calmed, the second half was allowed to begin, although almost half the time on the clock had been lost.
Once again the 49ers kick was sliced into a corner and the touchback was awarded. Again the ball was handed to a Bull Centaur who snorted his pleasure at another imminent score. However, the Frogcisco coach had an ace up his sleeve, and as the four legged beast powered up the wing again, a bolt of lightning arced out from a tame wizard in the crowd and brought the juggernaut thundering to a halt.
Things then got desperate. The 49ers scooped up the ball and bounced it to the other side of the other side of the field, Hobgoblins in hot pursuit. The Frogs then formed a cage by hopping into the centre of the field, and were quickly set upon by Chaos Dwarfs. The few Slann that could escape the maul then leapt over to the right to form another cage, this time incomplete. The terrifying form of a Bull Centaur came galloping around the rear and brought the ball carrier to the floor.
What followed was a series of handling errors as both teams grappled for the ball. The Bruisers failed to get to the loose ball and so the Slann again scrambled it up and attempted to throw it down field, only for the pass to go wide and bounce at the feet of a Hobgoblin. Blocks were flying all over the place as the greenskin grabbed the ball and attempted a desperate last ditch throw to the Bull Centaur, which also failed. the game still wasn't over, and the 49ers once again treid to move the ball to their man waiting for a pass to seal the game at 3-1. However, once again the pass was failed and the result remained as it had at half time.
A tough game where I have to admit that the combination of a riot, a wizard and Craig's inability to inflict meaningful damage kept me in the game. Despite the appalling opening for me, it also became apparent that when the dice are kind, Leap an Very Long Legs is an awesome combination with AG 4 as I was constantly able to get out of trouble. I think I only threw three blocks all game and without the wizard I would not have been able to do anything about the Bull Centaurs.
I got away with that one, even more than last week!
All in all a very productive week for me. If I keep this rate up this is likely to be my most productive month since I started the blog. I've got another game of Bloodbowl too, this time against Aneurin's Vampires. Aneurin has been getting soundly stuffed in his opening games and has been complaining about a lack of Team Value. I suspect that my purchase of a Blitzer may present him with a significant amount of inducements to spend and so I'm not overly confident.