Saturday, 30 August 2025
Scale Creep
Sunday, 19 January 2025
Ambush at Larsa II
Sergeant Messaro grimaced. So far, his mission to the mining world of Larsa II has been a success, but now it was crunchy time.
The arrival of two dozen Blood Angels had lit a flame of rebellion amongst the Planetary Defence Forces stationed to protect the mineral wealth of the system. Unwilling to risk the ire of the forces that had taken the Pale Stars in the name of the Arch-Traitor, Messaro's assurance that more significant aid was inbound had turned all but the elite armoured brigade of the Silver Guard back to the service of the Emperor.
The embattled Planetary Governor had called for reinforcement and now Messaro's stalwart allies were confronted with the heavy armour of the Silver Guard, Astartes of the Alpha Legion and Titans from the Forge World of Mirdath.
Messaro smiled. The Blood Angels had learned quickly from their early tussels with the twentieth legion, and, as the enemy advanced, a trap was about to be sprung.
Our big Christmas game this year was planned to be an Apocalypse game using the 5th edition of the 40k rules, pitting my Blood Angels and Matt's Imperial Guard against Pete's Alpha Legion supported by Traitor Guard armour, under the command of Wes, and a Warhound Titan.
I'd already decided to weave this game into my Pale Stars campaign (this is an ad hoc narrative woven around games we play and requires zero book keeping) as most of the Marines on the table were wearing armour appropriate to Horus Heresy and having already mentioned the Blood Angels finding a stash of experimental armour on Crow's World, I could justify some Mark VII being present.
The only massive anachronism was the presence the Death Company, but the short story Lost Sons by James Swallow has a group of suicidal Blood Angels painting their armour black with red crosses well before the death of Sanguinius - so there's some sort of precedent.
Deployment
Despite the counter assault, the Loyalist lines were still largely intact and the weary Dreadnoughts were now facing it alone and the Titan had lost a weapon and its void shields and had a only single structure point remaining.
The Alpha Legion reserves had been spent and while the Storm Eagle could still cause plenty of damage, it couldn't win an objective based battle by itself and would have to finish off the Blood Angels in the back field before it tried to tackle anything else.
The Imperial Guard still held two objectives and had some capability to try to capture more. Larsa II had been recaptured for the Emperor.
***
I've never played a game of Apocalypse before and I have to admit that it was more fun than I've ever thought it looked in articles. The objective based mission prevent it from being just a tedious shooting match and the strategems add an element of surprise.
The combination of Careful Planning and Flank March was vicious and although I ended up losing most of my army I was able to get my short range Meltas into play and significantly reduced the amount of firepower that was turned in the objective holding and battle winning Guard Squads.
I don't think I'll ever be able to pull the same trick again as Pete, Wes and Matt now know all about the Ambush strategem which is a hard counter to the Flank March.
This was Wes' first ever game of 40k and I think it was a bit of a baptism of fire as we weren't holding back. I'm not sure whether it has peaked his interest or put him off.
Pete and Matt both got to put there big models on the table. I feel a little guilty about immediately removing the Baneblade, but it was funny. I barely mentioned Matt's Malcador which provided sterling service in the the centre of the Imperial line and was still fully functional at the end of the game.
For me it was nice to get almost my entire Blood Angels army on the table and of all the versions of 40k I've played I feel 5th edition is the one that does them most justice in terms of the army playing how the army is written. However, this might be because my Horus Heresy army lacks fast moving Assault Marines.
I'm not sure if and when we'll play another Apocalypse game. I suspect Matt and Pete, who've both bought all the books, will get a few smaller games in, but at the moment I'd be limited to 3000 points.
I'm quite enjoying using a campaign as a framing device as it is something that will develop organically with any games that use the participants of this theatre of war bring woven in.
Friday, 17 January 2025
Shhhhh!
Today's blog post is actually something I painted before new year and have been keeping quiet about.
It's a Librarian Furioso Dreadnought for my Blood Angels army. Specifically it's for the big 5th edition Apocalypse game of 40k we had planned but had to cancel a couple of weeks ago.
It's been rearranged for today.
Once we'd arranged the big game, Matt and Pete started feverishly painting and printing larger and larger units of tanks in an arms race that the Cold War would be proud of.
As I'm splitting my attention across several hundred different projects I wasn't keen to focus all my time and resources onto one game, but I did want to use the opportunity to add to my army and contribute to the rampant escalation.
I settled on adding a Librarian Dreadnought for a few reasons:
- My experience of 5th edition suggests Dreadnoughts are effective;
- The Librarian Dreadnought is a unit unique to the Blood Angels and so helps to theme my army;
- With the right powers the Librarian Dreadnought is a mobile and deadly threat to enemy armour;
- Some specific tactical options would be opened up by the addition of this unit which might mean we can get the jump on our opponents.
Sunday, 15 December 2024
Purge the Xenos!
My Blood Angels have never had the best of times when I playing Pete. He has a much more focussed mindset when it comes to building armies than I do and so I have often found myself somewhat behind in the arms race that is Warhammer.
My Blood Angels are meant to be a close combat army, but I've never really invested in going all in on assault troops to cross ground quickly and smash face.
Whether it's Horus Heresy or 40k 2nd, 9th or 10th edition against his Alpha Legion, Space Wolves, Imperial Guard or Eldar, I have laboured across the board to get to grips with him and taken so many casualties on the way that I've lacked punch when I got there.
This time would be different...honest!
Built around the same list I fought Matt with, I'd already jettisoned the expensive and slow Terminators, but now I also dropped the expensive Honour Guard in favour of another Tactical Squad (better for nabbing objectives) and swapped out the Razorback for a much more direct Rhino. Finally I used the saved points to add bodies to my Death Company and Assault Squad and littered a few Melta Bombs around the army.
- Librarian (Shield of Sanguinius, The Blood Lance)
- Chaplain (Jump Pack, Melta Bombs)
- Sanguinary Priest (Jump Pack, Melta Bombs)
- 10 Tactical Marines (Power Sword, Plasma Gun, Missile Launcher) & Rhino
- 10 Tactical Marines (Power Sword, Plasma Pistol, Flamer, Heavy Bolter) & Rhino
- 6 Assault Marines (Power Fist)
- 6 Death Company (Power Fist)
- 2 Attack Bikes (Multi-Meltas)
- Land Speeder (Multi-Melta, Assault Cannon)
- Dreadnought (Blood Claw, Heavy Flamer, Multi-Melta)
- Dreadnought (Lascannon, Missile Launcher)
- Avatar
- Farseer (Guide & Doom)
- Warlock
- Exarch & 4 Warp Spiders
- Exarch & 9 Dire Avengers
- 15 Guardians (Shuriken Catapults) & Star Cannon
- 10 Guardians (Shuriken Pistols, 2 Flamers)
- 8 Wraithguard (Wrathcannons?)
- 4 Guardian Jetbikes
- Wraithlord (Bright Lance & 2 Fists)
- Fire Prism