This return to Dropzone Commander has been prompted by the release of the second edition of the game in the 'Battle For Earth' sourcebook.
So far, Pete and I have had two games using the new rules and are really enjoying them. I'm particularly enjoying the fact that my Alexander command tank is no longer a points sink of single shot ineffectuality.
The first new addition to the army is a second Hellhog fast attack craft. In the new rules, these have lost the ability to hover, but having experimented with one last night, I have discovered that they are more than capable of ripping enemy tanks to shreds.
This model is actually a special character sculpt of Resistance commander Karl Foley, and as such has more armour plates and larger weapons than the standard Hellhog.
Special characters aren't actually useable in the new rules yet, I suspect they'll be added when the faction specific command cards are released. For now, this will serve as a second Hellhog in larger games, or might even get proxied as a Strikehawk Tiltrotor transport.
Speaking of transports, the other model is a Breaching Drill, which allows smaller units such as Free Riders or Technicals to pop up behind enemy lines and hopefully wreak havoc.
Additionally, the Breaching Drill also forms a defacto board edge for some of my units, allowing for easier extraction of objectives. This, I can imagine, will cause it to draw a lot of fire if I don't place it properly when it surfaces.
Only two models painted, and three more arrived through the post, so things aren't looking any healthier, however these two have been a bit of a blockage on my paint table for the past couple of weeks, so maybe I can start to make some inroads into the backlog soon: