It was probably also somewhat predictable that they would eventually dip their toes into manufacturing plastic miniatures, as they have done with the two factions in the box, the Patricians and, the focus of this post, the Doctors.
I genuinely never intended to collect the Doctors. Partly this was because with my Guild, Rashaar and Patricians, combined with my proxy Strigoi and Vatican, I had enough going on. I also didn't really respond to the miniatures. The animals were cool, but I found the combination of black robed physicians and lunatics a bit dull.
However, when released turned in a more steampunky direction, I was more fired up, and, pleasingly, the Doctors miniatures in World's Faire After-Party follow in that trend.
The Doctor of Divine Probabilities (Carlotta on the background text) is the leader of this little band, although only a Hero in the game. I suspect that she's meant to be some sort of astrologer, divining future events, but I like the idea that she's battling the horrors and murderers of Venice using the terrifying power of maths.
She was surprisingly quick to paint, despite me thinking that she would be the most complex. The model responded really well to contrast paints and there weren't to many details to pick out when I came to her.
Backing up the Doctor is an Electron Cannoneer, Nicci, bringing ranged fire support. She's actually the second model I have with this profile and along with a few other ranged models, turns my Doctors faction into a little bit of a gunline.
Contrary to what happened with the Doctor, this model took much longer than expected as there was a surprising number of straps and buckles that not only needed picking out, but also divided up other sections of colour.
The handle on the contraption at her side is perhaps the most obvious example of a detail that wouldn't have been included prior to the switch to plastic. If it was made of resin, it would be at risk of snapping off almost immediately.
The design and construction of the models is excellent, certainly equal to anything you might expect from Games Workshop.
The third member of what is rapidly turning into a girls' night out is the Carrion. As a transformed patient from the asylum, she doesn't get a name, but she does get mechanical devices strapped to her head and arms that make her a skilled climber and a repository of Will Points for the Doctor to use.
She was perhaps the easiest to paint, using only a handful of colours. The speed was helped by not being terrified of the claws snapping when I was drubrushing at the end as would be the case with resin. In fact, it was the case, as this is the second Carrion model I own and I was much more careful with the first.
The final member of this quartet is a Monstrosity, a word that serves as both a name and a description. A stitched together golem remiscent of what would happen if Victor Frankenstein hadn't known when to stopp adding bits. The Monstrosity has four arms, three heads and two torsos.
I had a bit of a battle with this model as I initially went for my usual zombie skin recipe, but I think that the the depth of the detail on the model meant that I didn't get the same outcome as I would on a painter model and the skin was too dark.
I therefore went back with some more drybrushing and washes to achieve a more flesh colour, suggesting that although stitched together, the different parts were somehow still alive and have some degree of consciousness of what gas happened to them.
And here are the new models added to my existing forces. I'm really pleased with how this faction is turning out and it's rapidly becoming my favourite.
I'm also pleased that given my initial misgivings regarding some of the representations in the early models (notably the Rashaar Slaves) this collection of scientists is primarily led by women with only minimal objectification in the miniature design.
Well played TTCombat.
Acquired: 6
Painted: 9
Lead Mountain: 758
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