After another hiatus due to excessive festivity, I'm back again with a mahoosive post about my doings in wargaming. Be warned, this one includes bucketloads of photos, two game reports and two (count 'em) lots of painting progress. Yup, I've got my mojo back.
First, I'll begin with the club's big Christmas bash, a six player game of Flames of War. Later one I'll introduce my now completely painted Slann Bloodbowl team and the opening salvo of this year's league campaign. Finally, my VBCW B.U.F. unit have now received some motorised transport.
Flames of War
We decided to play a big game of Flames of War for our Christmas all day bash for several reasons. Firstly, it's a game that most of the club have armies for, secondly we had enough suitable terrain to fill a big table and thirdly it's a game that many of us haven't played for a while.
We were playing the Total War (is that correct?) scenario from Das Book and each fielded 1000 points. The setting was late war on the western front, with the Germans facing down a combined command of British and Americans. As you can see below, the terrain was fairly open with lots of fields roads and hills in the centre, and woods and marshes on the flanks (out of picture). The objectives were spread across the table but there was a concentration in the vicinity of the ruined church and so we were all pretty sure that this was where most of the action would be.
The forces were as follows:
Allies: U.S. Paratrooper Company (Matt), British Para Tank Company (JP), British Armoured Company (Trev, CinC)
Axis: Heavy Panzer Company (Me), Grenadier Company (Stuart), Grenadier Company (Craig, CinC)
All in all a great game, mainly for the company. Flames of War is a funny game in that it plays more exciting than it looks. It was nice to get a game again (it's been over a year since I last played) and it was interesting to see just how powerful my Panthers can be when they are in support rather than having to do the attacking themselves. It's actually got me looking at Flames of War again and you may find me blogging about it again soon...
Bloodbowl!
I love this game. It's the single most tactical and engaging tabletop game I've ever played and it stirs the deepest reactions in me (I've been know to be a bit of a whiner when the dice go bad). Therefore the start of a new season required a new (well, almost) team. And so I sat downto do some painting this weekend to finish of a team I began two years ago: my Slann team, the Slann Frogcisco 49ers (I'm congenitally required to use bad NFL puns to name my teams).
I first used this team in an abortive league two years ago and I found them difficult to use due to their lack of the core skills of Block, Dodge, Pass, Catch and Sure Hands. This means that they are very vulnerable to bad dice and bur rerolls quickly. Last time I got the wrong team set up and was struggling from game one. This time I've ignored the expensive Troglodyte and Blitzers for know and focused on playing a fast strategy that prioritises my Catchers.
So I needed to paint two more Catchers and so I got the remaining six models painted this weekend. Two Catchers, two Blitzers, a Lineman and a Coach (who'll be used as a reroll marker). here they are:
Slann Frogcisco 49ers 2-1 Shadowlands Chargers (Casualties 1-1)
A clumsy and nervous first half from the 49ers saw the ball dropped or fumbled four times as the Chargers bore down on them ominously. However, despite their slippery fins, the frogtastic fellas in red were able to stumble the ball up the pitch and score almost on the stroke of half time.
Despite an early error almost allowing the 49ers to steal the ball, the second half saw the Shadowlands boys behave completely unchaotically and follow the rather predictable drill of forming a cage and marching up the field, splatting frogs as they went. Some rather inept defending resulted in Slann players literally throwing themselves on in front of the cage in a futile attempt to slow it down. The Chargers took slightly longer than they wanted to score (nothing to do with the other team), but the match was tied with three turns to play.
With the ball back in their flippers, the 49ers knew that they had to go for it. Sending their catchers forwards, the Slann team loaded the flank and did their best to drive up the wing. Pushing back Chaos Warriors enough to allow the ball carrier through, the 49ers once again fumbled an attempt to move the ball to another player (four times in one game), and it looked like a draw unless the Chargers could pull off an outrageous long bomb.
They couldn't; and the ball was dropped.
With moments to spare, the 49ers managed to push a Beastman away from the ball and another catcher scooped it up to hop into the end zone and steal the game.
A hard fought an scrabbly game with little to write home about in terms of exciting play. Both teams suffered from a host of handling errors, I think I held it together well to not concede in the first half (it was touch an go for a couple of turns), but I was a bit lucky to not take more of a battering and be men down in the second half.
I have to say that this little project has really got my interest. I've found myself reading up on lots of little details about the local area and have coincidentally been led on to a few little bits of history that will also inform my renewed interest in Flames of War, more on that later.
Back to VBCW. I've donae a simple repaint on a Matchbox Model T Ford to turn it into a B.U.F. recruiting van. A simple colour scheme is lifted by the addition of some fantastic posters kindly made available from the blogs of 6milPhil and Port Sunlight 1938. Great stuff.
The BUF transport is looking great! Can't wait to see them in action. Thanks for the link and the positive comment regards the posters for the vans. Cheers, Millsy
ReplyDeleteTut tut tut... For know? bur through re-rolls? and they're just the ones I can remember :p
ReplyDeleteWell done on the gaming activities and progress by the by :)
Pedant.
ReplyDelete