Monday 27 July 2015

How Wes Ruined Star Wars...

We've just finished running through the narrative campaign in Imperial Assault, and I have to say that it's a brilliant game. The linked narrative nature of it takes me back to Heroquest.

Disappointingly, we, the Rebels, lost the final encounter. We'd previously bested the villainous General Weiss and prevented him even getting into his suped-up AT-ST before battering him down.

However, rather predictably, the climax of the campaign saw Darth Vader show up again. The last time we met Vader, he force choked Matt's Rebel Trooper, beat up Pete's Jedi, and cut down Luke Skywalker, causing us to lose a scenario. The first time we met him, he force choked Matt's Trooper, beat up Pete's Jedi and caused us to lose the scenario.

This time however, things were different. A door opened, Vader was there, he force choked Matt's Trooper; so far, so Vader. Mike's Smuggler had learned to shoot round corners (and apparently through walls - although we might have been cheating) and preceded to shoot the Dark Lord of the Sith from a position of complete safety.

Amazingly, rather than advancing into the face of the fight and dispatching Stormtroopers to deal with Mike, Wes made Vader run and hide in a corner. My Wookiee Meatshield had to run to catch up in order to smack him upside the head.

At the climax of the campaign, Darth  Vader cowered in a corner whilst we tried in vain to fight through his minions to fight the most dangerous model in the game.


We took a vote and decided that although the Rebels had technically list the campaign, Wes had acted in a wholly un-Imperial manner and had therefore rendered the whole thing void. :)

It's called Imperial ASSAULT for a reason!

Nevertheless, Imperial Assault is a cracking game and well worth playing.

6 comments:

  1. That made me chuckle! I really must have a closer look at this game, sounds great fun.

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    1. It's a great game. The trick to playing the Rebels is pretty much, "RUN!" Don't stop, don't slow down, don't wait to heal, just keep moving. The Imperials get stronger each turn and many missions have a turn limit. It's playable with two people as well.

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  2. Hahaha, poor vader.
    But seriously, what was at stake to act like this?

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    1. We'd have been worse if we'd taken Vader down. Wes knew what he was doing. If he'd advanced we would have won, by cheating, as it turns out...

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  3. Well I did. :)

    There were many other quotes being thrown at Wes to no avail. He resisted the barrage of goading very well.

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  4. LOL Sounds fun mate. I have been tempted by this game the figures look cool.

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